reporust_rebootcancel

144,134 Commits over 4,413 Days - 1.36cph!

Fix diffferent snap modes not properly registering on the server
Today
merge from game_room_dlc -> darts_game
Today
merge from main
Today
rentable shop b collision
Today
Added in monument blockers blockouts and folders
Today
Merge from main
Today
Code gen to add back RRP ConVars
Today
Merge from main to monument blockers branch to update it
Today
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
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m16 vm reload anim updated
Today
Added NGSS support to RRP
Today
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Some SprayCan null checks to fix client errors when multiple players are reskinning at once
Today
Fix old scientists and animals ending up on roofs
Today
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editied 3p crouch anims
Today
Adding water bucket refresh rig
Today
merge from skinviewer_viewmodel
Today
Hide inspect key widget if inspect is not bound
Today
Added keyboard controls to navigate in between items
Today
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
Today
merge from main
Today
MagazineStateViewmodel compile fix
Today
merge from main
Today
merge from main
Today
merge from industiral_dlc
Today
merge from bowless_crossbow
Today
Merge: from main
Use legacy bind pose switches between new and old pose instead of saving
Today
Merge from main
Today
Adjust deploy guide of wanted poster 1 again
Today
Fixed LOD states in mannequin hide poncho
Today
Don't try to initialise BatchRendererGroup if the ConVar is disabled
Today
compile fix
Today
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Light consistency fixes.
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merge from skinnables_icons_fix
Today
LR, Bow, Crossbow and Eoka PropRenderer settings converted
Today
Converted PropRenderer settings of more skinnable tools/weapons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Today
Industrial torch uses vm camera Fixed 3p flare visible in first person
Prop renderer legacy pose wip
Today
merge from skinnables_icons_fix
Today
Converted PropRenderer settings of all skinnable tools/weapons to fit their icons All the entities had their offsets removed as they attach directly to the prop bones, so icons were all fucked
Today
Swap out the materials on the industrial torch when enabled/disabled