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155,847 Commits over 4,566 Days - 1.42cph!

2 Days Ago
fixed halloween string lights not being deployable
2 Days Ago
Halloween Wallpapers - Final textures, icons
2 Days Ago
Fix modded servers crashing before fully starting not being tagged as modded
2 Days Ago
- added nailgun mag mesh - added mag drop effect - added events-only clip on a new w_nailgun Animator, no rig needed - set up hide/show mag
2 Days Ago
cherrypicking 165250
2 Days Ago
Merged to main > Fix livestock breeding out of control in the wild: - Full bond is now 15min not 5min, reproduction can't happen before (can still lead from 5min like before) - Curious cows don't bond twice as fast anymore - If a calf is born in the wild somehow, it will age as soon as it's born, and won't be able to reproduce (eg won't be born bonded like the mom) - Server cap on livestock population of 300 "livestock.maxPerSpecies" - Command to kill off excess livestock, prioritizing not tame > far from TCs > bad genes / old to avoid hurting farms, "livestock.cullexcess" - Add "livestock.breedOnlyAtHome" convar, 0 by default, 1 means livestock can only breed near their top bonded player TC
2 Days Ago
short test to force the extremes of DecorComponents to ensure the bounds is correct with future changes - if this broke silently rocks would just fail to spawn or spawn where they shouldn't
Rin
2 Days Ago
cherrypicking 166617, 166623
2 Days Ago
Fix view model being blurred with the background after disconnect/reconnect
2 Days Ago
Reverted change that fully disabled water when in underground or underwater labs environment volume, as this was casuing the water to disappear in areas where it shouldn't have
2 Days Ago
Halloween Wallpapers - texture updates
2 Days Ago
deleteEntitiesByShortname autocompletes entity names
2 Days Ago
Fix livestock tests
2 Days Ago
Potential fix for spatial environment volumes not rendering when switching back to BiRP from RRP
2 Days Ago
Display name and short names are matched for items Some alloc optims
2 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
2 Days Ago
Line return fixes for some UI prefabs
2 Days Ago
Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
2 Days Ago
updating skinning for viewmodel arms
2 Days Ago
smoke grenade 3p anims updated with drop anim
2 Days Ago
Make UIBackgroundBlur follow BIRP 2 pass method Adjust background capture blurring
2 Days Ago
Merge from main
2 Days Ago
Merge from main
2 Days Ago
Don't allow staging clients to join release servers
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from main
3 Days Ago
Merge from main
3 Days Ago
Shears world model animation updates
Rin
3 Days Ago
merge from waterjug_recycling_fix
Rin
3 Days Ago
merge from quick_join_not_updating_fix
Rin
3 Days Ago
merge from LegacyShelterCollision
Rin
3 Days Ago
merge from biofuel_reactor_snapping_fix
Rin
3 Days Ago
merge from MilkyHealthteafix
Rin
3 Days Ago
merge from +forward_warning_fix
Rin
3 Days Ago
merge from calf_purchase_dialogue_fix
Rin
3 Days Ago
merge from countryselect_mask_fix
Rin
3 Days Ago
merge from Livestock_Texture_Optimisations
Rin
3 Days Ago
merge from livestock_vendor_spawn_fix
Rin
3 Days Ago
merge from rrp_skinviewer_fix
Rin
3 Days Ago
merge from pump_countdown_timer
3 Days Ago
Use RustObjectToClipPos in shadow caster to fix eggs
3 Days Ago
Commandbuffers added during RRP wait until BIRP to register on the camera
3 Days Ago
Collectible tests converted
3 Days Ago
Changed test list format
3 Days Ago
Added wood armor gloves to the render scene
3 Days Ago
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
3 Days Ago
merge from main
3 Days Ago
Realmed test list, dropped null fields
3 Days Ago
Dont move any of the panels around when in rotate/orbit mode - just fade out