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137,615 Commits over 4,474 Days - 1.28cph!

4 Hours Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
4 Hours Ago
tightened up sculpture placement sockets
4 Hours Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
4 Hours Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
4 Hours Ago
PlaceMonuments now pushes harder even for monuments that aren't highest priority, compromising both distance and, as a last resort, placement tier
4 Hours Ago
merge from main
5 Hours Ago
Improved gibs for water wheel
Rin
6 Hours Ago
merge from save287
6 Hours Ago
Merge From Main
6 Hours Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
6 Hours Ago
Don't spawn canyons on maps below 4500 size
Merge from PlayerMaintainedMonuments/powergrid
Better green recycler convar fix
Today
Merge from PlayerMaintainedMonuments
Today
S2P airfield
Today
Subtract 159563 (will need to s2p to be safe)
Today
WTP S2P
Fix for green recycler efficiency convar
Fix recyclers not being in the correct power state on the client Remove redundant flag
Today
Merge from satellite_crash
Today
Added small, high radiation area to satellite remains
Today
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
Today
merge demoui2 to main
Today
Fix regression with grading sliders, I broke them when I made grading convars usable again.
Today
Merge from PMM
Today
Cherry pick blur manager NRE fix
Today
Add exposure slider to the effects tab, bump up max focus distance.
Today
Merge from PlayerMaintainedMonuments
Today
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
Today
Satellite launch computer now requires stage 4 power
Today
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
Today
Whoops, that should be stage 3 Also applied to small oil rig
Today
Oil rig now requires stage 2 power plant level (50%)
Today
Remove satellite event chat log
Today
Unsaved
Today
Fixed power icon on satellite computer
Today
Push up phrases too, oops
Today
Add copy/paste for timeline keyframes
Today
Merge from main
Today
Added clan events: Turned on oil rig switch Turned on water treatment plant (awarded when the gear is consumed) Inserting a heavy fuse in power plant Launching a satellite Looting a satellite crate Scores wip
Today
Add double clicking keyframes to snap to their time. (+ a context menu button)
Today
Fix demos not loading, blur manager NRE
Rin
Today
network++ save++ persistance++
Rin
Today
merge from sculptures
Rin
Today
merge from game_room_dlc
Today
merge from main
Rin
Today
No longer hidden 100 Wood 200 Stone Increased protection values (Subject to change)
Today
Removed strings in entity names of airdrop rate terminal and chinook call terminal This will break saves, better to do it before force wipe Demo compatibility layer should ensure demo compatibility
Today
Doubled cull distance of airfield terminals
Today
Merge from water_treatment_plant_maintainables