reporust_rebootcancel

137,201 Commits over 4,474 Days - 1.28cph!

Today
merge from NestHat_T1
Today
Minor balance adjustments. - Wood dart for blowpipe 40 > 50 damage to match the crossbow (still has falloff at range) - Blowpipe crafting 25 > 10 cloth - Collared shirt +3% rad +2% projectile. Made a new protectionproperty asset since it shared with the green shirt previously - Bucket helmet - Now costs 20 frags instead of 35 so its no longer somehow more expensive than the bucket. +5% projectile +5% bite damage.
Today
merge from demo_ui_2
Today
Add demo timeline zooming, horizontal scrolling, re-ordering tracks with click + drag, make animation tracks work with rectangle selection.
Today
fixed missing attribute on event methods breaking undo/redo in build
Today
AKs now come with 4 rifle bullets in the magazine by default again (this was removed more than 4 years ago due to a bug)
Today
masterkey anim updates
Today
Bugfix(editor): WhatUsesThis - don't require a whitespace after m_EditorClassIdentifier - wrap the serach into a try-catch-throw block so we can quickly check if there's anything wrong with the prefab Whitespace got lost in the prefab asset, causing the tool to trip up Tests: ran it, got results
Today
WIP industrial crafter support
Today
merge from demo ui 2
Today
Fix demo ui 2 rendering over pause menu.
Today
Merge from main
Today
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
Today
Rework satellite loot setup to be inspector driven
Today
merge from game_room_dlc
Merge from PlayerMaintainedMonuments/powergrid
S2P launch site
Merge from PlayerMaintainedMonuments
Fix supermarket loot fridge not refreshing contents after a server restart Fix issue with other loot containers not saving their current refresh countdown, meaning they restart rather than resume their countdowns on server reboot Remove unused ProtoBuf.Loot definition, replaced with ProtoBuf.LootContainer
Today
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
Compile fix
Merge from PlayerMaintainedMonuments/blockerssubtract
Subtractive merge from changeset 155689 Merge from MonumentBlockers
Merge from PlayerMaintainedMonuments
Merge from main
Rin
Today
network++
Today
Improved volume slider UI Added "can close" support to `playvideo` (2nd bool argument, defaults to false) https://files.facepunch.com/raul/1b2011b1/20_13-52-FixedHoneybee.mp4
Today
Adjust walk speed and accel/deccel
Today
Fix old AIs not fleeing when player is unreachable
Today
Fix old AIs not fleeing when the player is unreachable
Today
Fix scientists not moving or spawning in multiple locations when new navmesh is enabled, also fix old AIs moving slower
Today
Fix old AIs being slower when new navmesh is enabled
Today
Merge from WolfHeaddress_Workbench
Today
Merge from satellite_crash
Today
S2P launch site to get control computer changes
Today
fix minor hitguide issues, doubled up additive cylinder, capsule not matching height
Today
Enable saving on static control computer
Today
Merge: from mt_snapshot_saving - Bugfix for duplicate field serialization - Bugfix for unsafe Time access on worker thread Tests: Booted into craggy
Today
Bugfix: remove duplicate transformHandle property Prevents error in editor about duplicate serialization. Though the member is private and shouldn't serialize anyway? Tests: tried opening & saving the rpefab, but couldn't cause original error
Today
Bugfix: use cached time snapshot for server occlusion snapshot sending Prevents Time usage in worker threads Tests: none, trivial change
Today
Merge from PMM
Today
merge from main
Today
setup prefab for pedestal instead of direct reference to model, doesn't get caught in manifest build - built manifest
Today
Merge: from main
Today
M92 refresh animation polish
Today
Unsaved
Today
Replaced the oil rig pump switch with a 10 minute timer, should produce plenty of oil S2P oil rig
Yesterday
Added volume slider to VideoPlayer (`playvideo` command panel) Added `audio.videoplayer` ConVar, Codegen https://files.facepunch.com/raul/1b2011b1/20_03-07-QuizzicalAsiaticwildass.mp4
Yesterday
Merge from main