reporust_rebootcancel

144,710 Commits over 4,444 Days - 1.36cph!

Today
Updated the lift gamma gain pass to work the way BRP does rather than URP as the trackball implementation has changed
Today
Clean: Get rid of all manual BaseEntity.ServerRPC calls, rely on codegen instead - rewriten some calls to not rely on generic ServerRPC - Rust.SourceGenerator.Rpc from 9db9e963 (not merged to main yet) - has support for all NetWrite.Write types Tests: compiles
Today
replaced crc RPC-synced value with SyncVar, much cleaner
Today
set dressing progress in floor 3 and 4
crew/pixie lod2 conditional setup
Today
fixed charm placement on semi auto pistol and m92 so they now move with the slide
Today
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Today
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Today
monument blocker-collapse: added lods
Today
First fix compile simulator first by making it run sequentially instead of in parallel (because it's now sharing a single .obj folder for all projects and conflicting)
Today
Update clipping issues on passenger seat left for modular cars
Today
update apartment_complex_monument/prototype
Today
Fix errors with server restoring save after restart
Today
added dartboard new model, lods and gibs added icon
Today
merge from main
Today
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
Today
Updated Supply Signal and Smoke Grenade View Model and World Model to have correct scaling
Protos CodeGen
When opening a demo check if the recorded manifest CRC is different than the one we have and if it is then ask the user if they want to use the comptability layer. Seperate client + server properly.
Today
Added some new debug convars
Today
Focus map on final targeting position when locking in.
Today
merge from decorative plants
Today
set dressing progress in floor 3 and 4
Store a CRC check on the manifest - this can tell us if a demo was recorded with a different manifest, so we know when to optionally enable the compatability layer Add to the demo header
Today
parallel censor application by-slice using concurrent NativeStream readers
Today
merge from main
Today
Rework thruster debug labels so they fit nicely.
Today
Fixed cart button drawn on top of friend list
Today
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
Today
Added support for lift, gamma, gain in RRP
merge from main
Today
merge from main
Today
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
Today
Fixed loadout save popup cancel button not working
Today
fixed toxic and keepout spray name/descriptions
Today
Notification urls open in browser instead of steam overlay
Today
merge from main
Today
initial improvement to censor chunk generation, NativeStream to parallelize shape creation
Today
Added better null checking for safer failover
Today
Added the volume component and custom trackball UI for Lift, Gamma, and Gain in RRP
Today
merge from main
Today
merge from june_hotfix1
Today
merge from stringview_indexof_fix
Today
fixed sculptures requesting and loading sculpt data twice on load
Today
Fixed clipping of halterneck hide with underwear and swimwear. Updated .fbx and prefabs
Today
Added the custom tone mapping calculations to the color LUT pass in RRP
Today
set dressing progress in floor 3 and 4, basement somewhat complete
Today
merge from main
Today
merge from june_hotfix1