reporust_rebootcancel

126,660 Commits over 4,109 Days - 1.28cph!

6 Days Ago
Added debug.resetfogofwar
6 Days Ago
Store search bar first pass Polished the navigation
6 Days Ago
Namings for final vcloud profiles.
6 Days Ago
6 Days Ago
Final consistency pass for legacy vs volumetric modes.
6 Days Ago
Fix some search bugs
6 Days Ago
Fix NRE
6 Days Ago
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6 Days Ago
Do correct reset filter - used the wrong method
6 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
6 Days Ago
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6 Days Ago
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6 Days Ago
Added oriented dimensions calculation, used to auto set PlayerBoat entity bounds during boat creation. Added DebugDrawDimensions.
6 Days Ago
Some code cleanup
6 Days Ago
Bounds fix
6 Days Ago
Fix (swap) movement properties for heavy legs and chest
6 Days Ago
Store general tab navigation
6 Days Ago
better meshes for pips
6 Days Ago
locker workshop guide fix
6 Days Ago
Add lightup pips when entering code in hazmat codelock skin
6 Days Ago
Storm stuff & related.
6 Days Ago
merge from marker_buttons
6 Days Ago
Reset fields on mountables and prefab attributes, craggy island still has more issues I need to fix before its playable again. Jank fix for empty types in code gen by counting fields.
6 Days Ago
merge from reduce_log_history
6 Days Ago
merge from turret_minigun_fixes
6 Days Ago
6 Days Ago
New: DemoBuildingsViewer(Tools/Demo Buildings Viewer) - utility to extract buildings from a demo and create a scene of them - Fixed VisualFoodSetting.PreProcess to nominate for deletion, instead of destroying directly Currently only looks at keyframe 0 to detect building entities, which doesn't seem like enough Tests: used a client demo from a release server to spawn a bunch of building scenes
6 Days Ago
Check drop data in hero update
6 Days Ago
Home Screen: Only show twitch drop tile if there are on going twitch drops Show how long is left until drops end Only update modal window UI when we need to
6 Days Ago
merge from indirect_instancing
6 Days Ago
Adding pilot hazmat test with burst cloth
6 Days Ago
Store general tab navigation wip
6 Days Ago
Resetup player profile and premium icon
6 Days Ago
Enable GPU instancing and Read/Write on 5913 assets
6 Days Ago
Use culture to translate shorthand values before we display them
6 Days Ago
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6 Days Ago
Remade Server Browser: Swap single browser logic for multi-browser like the old menu. Remake mode categories as large toggle buttons. Reintroduce OR and AND behaviour into each toggle group - use second tier transform parent as the check for when to toggle. Add shorthanded player counts.
6 Days Ago
Fix inputs being registered twice with domain reload disabled, everything in Playground seems to work at this point. I can hop into playmode within 7 seconds which is awesome.
6 Days Ago
merge from main
6 Days Ago
Handle resetting list components in code gen, reset LeanTween fields manually. We can now walk around, aim, shoot -- just some UI bugs left.
6 Days Ago
merge from fix_ide_warnings
6 Days Ago
merge from storage_adaptor_clipping_fix
6 Days Ago
merge from modding_prefabs_july
6 Days Ago
merge from main Barrel_Monitor_Move
6 Days Ago
merge from dungeon_errors_primitive
6 Days Ago
merge from blocked_container_input_fix
6 Days Ago
merge from cookvisuals_nrefix
6 Days Ago
merge from seaweed_RW
6 Days Ago
merge from main
6 Days Ago
cleanup