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98,256 Commits over 3,683 Days - 1.11cph!

13 Days Ago
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13 Days Ago
Removed speedtree quality #defs as these appear to be unreliable with our set of shaders and tree components, now using uniform based quality level.
13 Days Ago
merge from main
13 Days Ago
merge from fix_recycler_scrap_remainder
13 Days Ago
merge from junkyard_crane_col_fix
13 Days Ago
merge from external_holdtobuild
13 Days Ago
Reduced external wall placement to 1.5 seconds, down from 3
13 Days Ago
bike lods
13 Days Ago
merge from fix_compressed_modded_tag
13 Days Ago
merge from electricity_power_fixes/2/doorcontroller
13 Days Ago
merge from gunaudiofixes
13 Days Ago
merge from helk_qol_01
13 Days Ago
merge from external_holdtobuild
13 Days Ago
Added a new CanvasLineRenderer component that draws a line into canvas space given a series of positions. Supports a tiling UV and tesselation in the corners to smooth things out
13 Days Ago
Merge from handcuffs
13 Days Ago
Merge from main
13 Days Ago
Laptop screen emits onto things.
13 Days Ago
Screen bloom improvements.
13 Days Ago
Opacity fix.
13 Days Ago
Hacking laptop interface improvements
13 Days Ago
Fixed Hackable Crate keypad looking all fubar. Improved the indicator light and made it emit onto players.
13 Days Ago
Fixed blinding button materials in Trainyard. Made the arrows on the red buttons white for visibility. Could barely read them. S2P.
13 Days Ago
Scrap & attack helis use nested rotor wash prefabs as well, for ease of optimization. Should no longer have the weird rotor wash collision behaviour.
13 Days Ago
Edit pedal bike gears
13 Days Ago
Chinook & Patrol Heli ground wash collision fix & reduced minimum height needed for visual dust spam from 80 > 40 on both. Moved Chinook wash FX to nested prefab.
13 Days Ago
Merge from main
13 Days Ago
Merge from main
13 Days Ago
Fixed steering speed bug when turning one direction and and then immediately in the other direction
14 Days Ago
One more tweak, align both condensed and normal versions with the same right offset on the amount text so we can maximise the size of the font
14 Days Ago
Spacing tweaks
14 Days Ago
Use the condensed item pickup notice when displaying a pickup greater than the stack size of the item Condensed item pickup notice amount text so it's more legible
14 Days Ago
Pedal bike mass, suspension, power, handling setup
14 Days Ago
Removed the parenting volume on the crane pickup piece, it would work when the crane rotates but not when it extends/retracts as our parenting system has no awareness of that movement Fixed another case where the attachment collider wouldn't match between client/server, leading to flyhacks
14 Days Ago
Fixed doors going crazy when spamming power into door controllers, we now discard actions if the door is busy
14 Days Ago
Minor suspension edit on pedal bike
14 Days Ago
Fixed a slight offset on the harbor crane pickup attachment that could maybe lead to flyhack kicks while standing on it Added a parenting volume to this section so if the player is standing on it while it moves they should move as expected with it Will need harbor S2P's for this to work properly
14 Days Ago
Merged helicopter fixes
14 Days Ago
Removed debug stuff
14 Days Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
14 Days Ago
Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
14 Days Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
14 Days Ago
Fixed some edge cases where the planner was unclear if you could place an external structure if you had just slid down a surface
14 Days Ago
Tweaked wooden shop front door controller socket position
14 Days Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
14 Days Ago
[André request] DoPrepare adds "TugboatDeployable" label to all deployables that can be used on a tugboat
14 Days Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
14 Days Ago
Fixed high wooden gate and both hatches double door controller deployement
14 Days Ago
Better underwater distance benchmark prefab.
14 Days Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
14 Days Ago
Merge from main