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131,140 Commits over 4,232 Days - 1.29cph!

3 Days Ago
Diving Mask repose
3 Days Ago
Space LR300 - updated worldmodel with LODs
3 Days Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
3 Days Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
3 Days Ago
Do not save the boats spawned by ghost ship hackable crates
3 Days Ago
merge from hackablecrate_boats_fix
3 Days Ago
Variable Zoom Scope LOD0 Refresh
3 Days Ago
Added a null check in EnableScientistBrains for safety
3 Days Ago
Fixed loading issue with ghost ship hackable crates Changed how we spawn the AI boats when starting to hack a ghost ship crate
3 Days Ago
edited vm lr300 space anims
3 Days Ago
Fixes and optimisations for can accept mission checks
3 Days Ago
ore box updated with preliminary material and baked lowpoly geo
3 Days Ago
merge from deep_sea
3 Days Ago
Cocoknight armor repose
3 Days Ago
merge from boat_building
3 Days Ago
Holding shift disables rotation snapping
3 Days Ago
exported updated lr300 3p anims
3 Days Ago
re-added decal mask 0 to space station skin
3 Days Ago
Merge from parent
3 Days Ago
merge from boat_building
3 Days Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
3 Days Ago
subtracting 137641 - got errors on play
3 Days Ago
Merge from naval_update
3 Days Ago
Spotlight to prefab.
3 Days Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
3 Days Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
3 Days Ago
Codegen
3 Days Ago
balloon skinviewer 3d model and prefab
3 Days Ago
Various PT boat related.
3 Days Ago
Merge from boat_deployables_rotation_snap_improvements
3 Days Ago
Merge from wheel_fixes_wip
3 Days Ago
3 Days Ago
Fix waiting for reload bugs
3 Days Ago
added wallpaper icons
3 Days Ago
enabled tintbytimeofday on balloons
3 Days Ago
Changes on the trigger emitter script and change on casino area emitters
3 Days Ago
merge from main
3 Days Ago
Sunglasses Blocky reposed
3 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
3 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
3 Days Ago
Reduced boat building UI scale
3 Days Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
3 Days Ago
merge from deep_sea
3 Days Ago
merge from deep_sea
3 Days Ago
BallistaGun cleanup
3 Days Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
3 Days Ago
Optmizied remaining improvised walkway colliders
3 Days Ago
merge from deep_sea
3 Days Ago
Removed all the wallpaper sockets from boat building blocks
3 Days Ago
merge from naval_update