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96,008 Commits over 3,622 Days - 1.10cph!

3 Days Ago
Prefab pooling
3 Days Ago
set up viewmodel rendererer script (and turned on)
4 Days Ago
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4 Days Ago
Ai usage accuracy tests
4 Days Ago
Now loads skins when spawning tool world models
4 Days Ago
player update nailgun set up in unity
4 Days Ago
Attack tweaks. Viewmodel muzzle point pushed back a bit.
4 Days Ago
Changed UI-Pixelate to additive blending
4 Days Ago
NPC flamethrowers don't hurt NPCs.
4 Days Ago
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4 Days Ago
fixes
4 Days Ago
Muzzle & eject loc, speed/cycle iteration.
4 Days Ago
Heavy scientist AI design fixes
4 Days Ago
RTC
4 Days Ago
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4 Days Ago
Updated Minigun Textures to include Barrel Shadowing
4 Days Ago
Merge from main to get latest ASE
4 Days Ago
merge from /main/visualshader
4 Days Ago
Slightly reduce AI effective range to match damage range.
4 Days Ago
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4 Days Ago
adding swing bridge ramp model for harbor 2 removed static ramps and base from the prefab to be in the structure folder fixed normals on the ramp, added lod and collision to the base
4 Days Ago
player update. eoka pistol exported and set up
4 Days Ago
Codegen
4 Days Ago
Updated Minigun 4K Textures Added Minigun World Model 4K Textures
4 Days Ago
Split heavy scientist backpack into tanks + instruments
4 Days Ago
Merge from main
4 Days Ago
Also tweaked their handles positions because they were an absolute pain to aim for
4 Days Ago
Updated Minigun Textures to incorporate feedback Updated Minigun World Textures to incorporate feedback
4 Days Ago
Fixed electrical flasher light and siren light having no emission when ON
4 Days Ago
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4 Days Ago
Add a climbable net to the static cranes if the Reserved1 flag is set to true Enabled on the shore side crane S2P harbor_1
4 Days Ago
Fixed some bugs Added proper ground colliders in harbor_1 and deleted temp ones
4 Days Ago
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4 Days Ago
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4 Days Ago
merge from oilrig sat tube
4 Days Ago
oilrigs S2P
4 Days Ago
fixed some dressing gaps
4 Days Ago
merge from server_hidden_stashes
4 Days Ago
merge from EasterItemStoreFixes
4 Days Ago
latest rigs scenes
4 Days Ago
removed cctv desk from cctv room, so it can be customized per oilrig
4 Days Ago
refined environment volumes in moonpool
4 Days Ago
- Bikes with >2 wheels now orient their roll to ground normal on slopes, instead of world up. Not perfect yet and needs some work - Don't give snowmobile driving achievement for driving a motorbike - Improved wheel visuals - Switch bike RB to Continuous Speculative, it's smoother
4 Days Ago
missing textures
4 Days Ago
first pass on final textures, material setup
4 Days Ago
Merge from harbor_tweaks_4_cargoship
4 Days Ago
Merge from main