136,745 Commits over 4,444 Days - 1.28cph!

3 Days Ago
Allow freecam to go up/down using E/Q too (this is on top of existing leftshift/ctrl)
3 Days Ago
Ensure the viewmodel always spawns at a fixed location and not at wherever the orbit camera is currently
3 Days Ago
button to loop the selected animation
3 Days Ago
Setup culling volumes for props inside the communal interior areas Connected volumes as scene overrides Scene2prefab
3 Days Ago
Re-add teleporting players into their rooms instead of killing them after being offline for 20m in the safezone because it got stomped?
3 Days Ago
merge from main
3 Days Ago
Character Animation and Skin Viewer scene now supports LOD toggles with new buttons
3 Days Ago
merge from charity_plushies_fixes
3 Days Ago
Change breakinseconds from 10s -> 30s - fix convar being a ServerVar instead of a ReplicatedVar - fix MenuOption not reading the replicated convar
3 Days Ago
merge from water_ssr_scaling_fix
3 Days Ago
merge from attachment_charms/ui
3 Days Ago
Same thing for the second entry way
3 Days Ago
Terminal UI code baseline Computer station in the basement now opens the apartment terminal
3 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
3 Days Ago
Fix last played gamemode being retained on the client
3 Days Ago
raiding_countdown_fix -> main
3 Days Ago
update apartment_complex_monument/prototype
3 Days Ago
Fixed hole in basement Scene2prefab
3 Days Ago
Communal interior shadowproxies
3 Days Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
3 Days Ago
Fixed ironsights
3 Days Ago
Glowing wallpapers - graffiti pack update
3 Days Ago
3 Days Ago
line endings
3 Days Ago
Keep the viewmodel active in the world so it can be seen in freecam
3 Days Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
3 Days Ago
merge from useplayerupdatejobs4
3 Days Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
3 Days Ago
merge from fillmounts_networking_fix
3 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
3 Days Ago
Arrow missing meta
3 Days Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
3 Days Ago
Merge from main
3 Days Ago
Hold leftshift for faster orbit camera zooming
3 Days Ago
Arrow Icon Pass
3 Days Ago
carve mode hotkeys
3 Days Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
3 Days Ago
fixed serialization buffers not being initialized correctly in all cases
3 Days Ago
Make roundabout functional, rebuild manifest
3 Days Ago
merge from apartment_complex_monument
3 Days Ago
Subtract 155581, changed SFX on wrong prefab
3 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
3 Days Ago
Widescreen monitor
3 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
3 Days Ago
3 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
3 Days Ago
Remove debug. Screen pos/scale tweaks
3 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
3 Days Ago
Arrow prefab updates and poison arrow prefab setup
3 Days Ago
raid_window_fixes -> main