reporust_rebootcancel

127,419 Commits over 4,109 Days - 1.29cph!

3 Months Ago
merge from fix_croc_car_and_shelter_attack
3 Months Ago
merge from wildlife_hazard_vis
3 Months Ago
merge from boomerang_fixes_2
3 Months Ago
merge from vine_mountable_passthrough
3 Months Ago
Recalibrated for both extremes of the fog range.
3 Months Ago
merge from amplify_lighting_fixes
3 Months Ago
Floor and ceiling paper spraycan reskinning
3 Months Ago
merge from main
3 Months Ago
Fixed floorpaper clipping on jungle skin
3 Months Ago
██▌▌█▆██▅_▊▄▉▊▍▆▌▍_█▉▇▆▌▍_▋▋▅ -> ▆▆▇▌
3 Months Ago
Minor changes
3 Months Ago
▌▉▋▅▅▊▄▍▌▉ ▌▅ ▊█▅▄▊▊ █▅ ▌▄█▋█ ▆▊█▉█▄ █▅ ▉▍█▌▋▊▄▍ ▆██▆▄▇
3 Months Ago
Updated all building block prefabs 2/2
3 Months Ago
Updated all building block prefabs 1/2 (plastic doesnt have the tech to commit more than 10 prefabs at once)
3 Months Ago
Added ConditionalModelWallpaper, fixed some issues with wallpaper hardside/softside conditional models
3 Months Ago
▋▌▉▌█ ▇▇▌▄ ▇██▉▆▍▆▅▍▆▌▄▊█▊_▌▇▉▋▌▉▋▌▋█▌▅_▍▊▊
3 Months Ago
merge from hammer_overlay_fix
3 Months Ago
merge from travelling_vendor_spawn_fix
3 Months Ago
merge from Jungle_Ak_viewmodel_updates
3 Months Ago
merge from jungle_dlc
3 Months Ago
merge from raddart_fix
3 Months Ago
merge from vendingmachine_storage_monitor_fix
3 Months Ago
merge from jungle_update)
3 Months Ago
merge from computer_clipdoors_fix
3 Months Ago
merge from clientdemo_netwrite_read_fix
3 Months Ago
Fixed broken terrain setup
3 Months Ago
Update: ContinuousProfiling will emergency stop if fails to export Yet to pin down the worker thread telemetry stream seeing stale/garbage data. Tests: soaked on Craggy in editor
3 Months Ago
▇▉▍▄ ▇▊▇▌▌▊ ▆█▅▍▇▄ ▉▋▋▌▊▆█ - ▇▄▋▄▉ ▍▅▅▅█▍▉▇ ▄▇▉█▉▊▋▋ ▉▍▅▌ ▉▇▌▊▉▌ ▌▅▄▊▍
3 Months Ago
Prefab setup
3 Months Ago
Added cow model, materials, textures.
3 Months Ago
More placeholder ceiling paper skins
3 Months Ago
1st pass view model camera animations for content in the tools list
3 Months Ago
▅▋▋▋ ▉█▊▌▄█▋▋
3 Months Ago
Bugfix: fix main source of invalid profiling stream from ServerProfiler - Drop dead threads on every succesful frame - Reset all writing indices on new frame and on resuming continuous profiling post-export - release binary built using 019295b4 There's still another issue hiding somewhere, but it's much more stable now. Tests: on craggy exporting every 3rd frame for 5 minutes straight. Previously would trip after 20seconds.
3 Months Ago
Fixed wallpaper viewmodel material not updating when selecting skin 0
3 Months Ago
another pass on erosion spaltting - depeer gouges from erosion - less intense splatting of gravel generally - slope threshold to stop splatting onto larger flat sections at the bottom of hills - cliff avoidance to match previous behaviour
3 Months Ago
▄█-▆▄▍█▄▌▅▉▌ █▉▊▉▆ ▋▄██ ▋▋▄█▊▋▄▌▄▌▍█▌▊ (▊▋█▌▅█▋▋▋▅ ▅▊ █▊▆▉▆▇ ▇▍▍▆_▇▋▇▆█_▅▋▆▉█▊▌▍/▋▌▌▍▍_▊▄▄▍▆ ▄▇▇ ▊▉▊ ▉▄▌▊ ██▊█▍▄▊▍█ ▉▋ ▍▉▊█▊)
3 Months Ago
merge from main - RC
3 Months Ago
CodeGen update to include spatiallyAwareEnvironmentVolumes default as false
3 Months Ago
Ensured boomerang return arc is more relative to throw direction rather than world direction. Better boomerang behaviour when thrown straight upwards
3 Months Ago
Corner hull
3 Months Ago
Prevent dropped boomerang from slipping behind entities Ensure boomerang impact effects are always played at the same place Don't bother trying to handle bones on the server - it never matches
3 Months Ago
Merge from main
3 Months Ago
Updates to the home screen, adding new elements and styling
3 Months Ago
Fixed shader error in Amplify Rust/Standard template
3 Months Ago
merge from main - RC
3 Months Ago
Set spatiallyAwareEnvironmentVolumes convar default to false
3 Months Ago
Boat building station deployable/item basic setup
3 Months Ago
added lines back in to ground_guide and added corner triangle