reporust_rebootcancel

125,454 Commits over 4,079 Days - 1.28cph!

11 Months Ago
SERVER compile fix
11 Months Ago
Merge from simulate_compile_errors
11 Months Ago
Added OutputPath parameter Added AllowUnsafeBlocks parameter Added a None build as well Added a basic sanity check on the defined constants we get from msbuild to ensure it ran successfully and is up to date
11 Months Ago
Merge from main
11 Months Ago
Fixed locomotive cabin debris disappearing after moving away from the origin
11 Months Ago
100m was quite limiting to the available spawn area, try 75m
11 Months Ago
Increased minimum train spline end distance from 60m to 100m
11 Months Ago
Merge 🚲💤 -> main
11 Months Ago
Fixed bikes slowly falling over when sleeping on a moving cargo ship
11 Months Ago
Fixed issue with smoke lingering. Missing mat change.
11 Months Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
11 Months Ago
Log rcon as part of runtime profiling - commands executed - number of connected clients - rcon commands ran each frame - successful or failed RCON connections - execution time of RCON commands per frame Reference pooling to Facepunch.Rcon assembly so Rcon stats can be pooled
11 Months Ago
Fix exception when unloading a minigun with exactly 256 bullets currently loaded
11 Months Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
11 Months Ago
Cleaned a boatload of old legacy stuff from the prefab.
11 Months Ago
Damage, weakspot & impact fx. Applied to prefab.
11 Months Ago
Increased LOD distance of walkways on airfield towers, pre HLOD
11 Months Ago
Another attempt at preventing the homing missile launcher UI from staying on screen when spectating
11 Months Ago
Possible improvement to number sizing on item pickup UI widgets
11 Months Ago
Switch RCon from Queue<Command> with lock to ConcurrentQueue
11 Months Ago
Merge RailFix -> main
11 Months Ago
Another collider edit
11 Months Ago
Smoother collision
11 Months Ago
Fixed mesh index bug
11 Months Ago
▆▆▌▊▋ ▆▄▌▌▌▍ ▌▇▆ -> ▋█▋▄
11 Months Ago
11 Months Ago
Added missing audio source
11 Months Ago
Rail world gen uses my new collision mesh
11 Months Ago
▅▄▄▋▍ ▋▆▌▇█▍ ▋▊▅▍▍▅ ▉▄▇ -> ▆▍▍▉
11 Months Ago
▊▋▇▉█▍ ▌▇▆ ▄▆▍▍▊▆▇ ▊▍▄▍▅▊▋ ▅▉▍▇▊▍▄▆ ▌▉ ▆▋▇ ▆▇ █▆▋ ██▅▄▄▋ ▉▍ ▉▊▋▉▉█▍▄▅
11 Months Ago
Debug hair dye setups Debug hair cap geometry
11 Months Ago
New collider or procgen train tracks, instead of just using LOD0. Has much smoother ramps for the rails
11 Months Ago
Merge from main
11 Months Ago
Fixed not being able to skin SB TC back into a regular TC via the spray can
11 Months Ago
seaweed mat , albedo and transluceny tweaks - darkened root, desaturated
11 Months Ago
Fixed sidecar bike pulling to the side again
11 Months Ago
swimming fish, added min and max scale on fishswarm script, changed fish speed and spawn frequency
11 Months Ago
Merge from main
11 Months Ago
Merge from sun_direction
11 Months Ago
Added menu option
11 Months Ago
cherry pick from 101558 fish swim shader
11 Months Ago
cherrypick from 101559
11 Months Ago
11 Months Ago
Added the ability to not apply light direction, convar'd.
11 Months Ago
Update one of the fish materials
11 Months Ago
Merge EnvironmentFish and CritterMovement shaders into EnvironmentFishCritter
11 Months Ago
plane changes
11 Months Ago
merge from tincan_alarm
11 Months Ago
Replicated Bush Fx -> Main
11 Months Ago
Tin can alarm deployable in underwater labs