255,946 Commits over 3,990 Days - 2.67cph!

2 Months Ago
Serverlist basics
2 Months Ago
Add missing vectorization for some functions in Vector3 and Vector2 It was missing for Clamp, Min/Max, Lerp & Abs
2 Months Ago
Distinct the properties
2 Months Ago
Mark Rotation operator + and - as obsolete, they cause confusion and lead to invalid rotations Closes sbox-issues/issues/7262
2 Months Ago
Write vmat Add Asset.SetInMemoryReplacement, ClearInMemoryReplacement AssetInspector always create save button Save materials, preview texture changes
2 Months Ago
Shader rebuild
2 Months Ago
Ignore malformed paths in package downloads, add test
2 Months Ago
KeyValuesToJson Make ParseToJsonObject public Use source properties
2 Months Ago
Leaderboard backup, run #16445
2 Months Ago
tileset stuff
2 Months Ago
tileset progress
2 Months Ago
This would cause extra work, do it in OnParentChanged instead
2 Months Ago
Make sure all descendants update tags on parent change - Fixes child colliders not updating tags when parent rigidbody changes parent
2 Months Ago
▍▍▆▊ ████▉▉▆▌
2 Months Ago
Make all the fun stuff internal
2 Months Ago
Prevent NavAgent/MoveTo from triggering replan if target pos is the same Vectorize all the things. Now comes close to native performance.
2 Months Ago
Clean up DropdownControlWidget
2 Months Ago
Add DropdownControlWidget Send combos etc through json too
2 Months Ago
Fix bone merge not calculating world space attachments
2 Months Ago
SceneRenderingWidget.GetRay uses widget size for screen size
2 Months Ago
▆▌▇▅▇ ▇▇▍▊▍▅▇▌▇ ▇▇ ▉█▉▋▊▍▍.▌▋▋▉▉█▄█▊▌▄▅█ ▌▅▅▇ █▄▊▉▊▌▍ █▅█▇ ▇▊▆▉▆'▍ ▉▇▉▌▋ ▉▊▉█▉▌▆▌█▇ (▇▅ ▆▉▇█▅▍▌'▄ █▍▋▄ ▄▉ ▉▌ ▉▆▌▉ ▉▋ ▉▄▍▆▆▅▆▆▍▍ ▄█▄▍▌██?)
2 Months Ago
Leaderboard backup, run #16421
2 Months Ago
new plywood material, start on hammer tileset
2 Months Ago
Nav Agents/Crowds & pathing are now entirely handled in c#
2 Months Ago
Get rid of some of our C# detour abstractions (agent, query), since we now have direct access in managed.
2 Months Ago
merge from release/isolate_Jan_wipe
2 Months Ago
cherrypicking 110003
2 Months Ago
merge from xmas2024_disable
2 Months Ago
ice sculpture no longer craftable
2 Months Ago
merge from isolate_Jan_wipe - RC
2 Months Ago
merge from main
2 Months Ago
merge from save263
2 Months Ago
Leaderboard backup, run #16397
2 Months Ago
█▄▆▇█▍▉█▄ ▅▉▆▍▊▆.▆▅█▅▊▌▌▋.▆▉█▇▉▌.▉▊▆▊▋▉▌▅▇▍ & ▄▉█▅▄▌▇▉▆▌▋ & ▌▉▅▊▍▊▆▄▌▄▊▍▉█▉ - ▇▊▆▄▇ ▅▋▉ ▅▅█ ▊▋█▅ ▌▅▊▄ ▋▅▄▍▋▍▊▄▉▌ ▇▉▌▋▉▉ ▋▇ ▆▉▊▄
2 Months Ago
Copy over dotrecast detour and detourcrowd Yeet IO stuff Remove csprojs Use our own numerics instead of recast/detour stuff Hope I didn't make any typos while refactoring because I will regret them for all eternity. Remove C++ version of detour and detourcrowd
2 Months Ago
Make wireframe models work in Hammer again, colored without a combo. Fixes Facepunch/sbox-issues#7215 Build shaders
2 Months Ago
Leaderboard backup, run #16384
2 Months Ago
Leaderboard backup, run #16383
2 Months Ago
Leaderboard backup, run #16381
2 Months Ago
Same fix for dictionary
2 Months Ago
Ignore build hash for multiple list properties
2 Months Ago
Factor collection count into list control widget value hash for when collection is modified outside of control widget https://files.facepunch.com/layla/1b2511b1/sbox-dev_SIJY1NsYwk.mp4
2 Months Ago
Don't contribute ambient light from lights that are render excluded by camera
2 Months Ago
Remove DECLARE_ANIM_UPDATE_NODE, unused
2 Months Ago
Leaderboard backup, run #16373
2 Months Ago
Support long to enum in SerializedProperty.ValueToType - Fixes enum control widgets not working from ReflectionSerializedProperty
2 Months Ago
merge from main
2 Months Ago
cherrypicking 109996
2 Months Ago
merge from xmas2024_disable
2 Months Ago
updated main menu videos, removed xmas