140,220 Commits over 4,505 Days - 1.30cph!

4 Months Ago
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
4 Months Ago
HBHF sensor tests fixes
4 Months Ago
merge mortar_prototype
4 Months Ago
Fix mortar compile error
4 Months Ago
merge from hbhf_power_fix
4 Months Ago
merge from automated_testing
4 Months Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
4 Months Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
4 Months Ago
merge from gamephysics_schedule_improvements
4 Months Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
4 Months Ago
main -> binoculars_ui_refresh
4 Months Ago
merge from mortar_prototype
4 Months Ago
Fix occlusion popping on mortar, add condition loss on shot
4 Months Ago
Merge from workbench_upgrades
4 Months Ago
Fix defensive upgrade description.
4 Months Ago
Merge from Main
4 Months Ago
Merge from main
4 Months Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
4 Months Ago
Industrial Storage - corpse meshes, gibs tweak
4 Months Ago
merge from main
4 Months Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
4 Months Ago
merge from storepage_crypt
4 Months Ago
Fixed crypt store page building tier icon
4 Months Ago
merge from main
4 Months Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
4 Months Ago
merge from main
4 Months Ago
workbench upgrades can no longer be crafted for researched
4 Months Ago
merge from main
4 Months Ago
merge from mortar_prototype
4 Months Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
4 Months Ago
square images for crypt bulding skin steam item
4 Months Ago
missing .mat
4 Months Ago
merge from deepsea_loot_balance
4 Months Ago
Compile fixes
4 Months Ago
Added simulate button to LootFill component
4 Months Ago
Nerfed deep sea PT boat loot
4 Months Ago
merge from main
4 Months Ago
low fences colliders
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
merge from Quickfire_FloatingCityVendor
4 Months Ago
Added another female/light player seed
4 Months Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
4 Months Ago
project_generation_proto_files -> main
4 Months Ago
merge from mainmenu_bits
4 Months Ago
image changes
4 Months Ago
Store cart blur
4 Months Ago
include proto files in project generation extensions so you can search for proto files in rider
4 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
4 Months Ago
Tweaked friend list background blur