161,468 Commits over 4,597 Days - 1.46cph!

Rin
32 Days Ago
Fix not being able to research animal fence & gate via research table
32 Days Ago
Allow milk stacking if the skim timer is within 1m Allow milk skimming to work even if Server.foodSpoiling convar is off
32 Days Ago
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32 Days Ago
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32 Days Ago
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32 Days Ago
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Rin
32 Days Ago
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Rin
32 Days Ago
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Rin
32 Days Ago
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Rin
32 Days Ago
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32 Days Ago
Tweak scrap heli dismount points so it doesnt always dismount you on the front
32 Days Ago
merge from main
33 Days Ago
Make cows actually line up with troughs to eat + play the correct animation Make a system so that we can align any animal with props without turn in place (maybe handy for cars mounting/unmounting?)
33 Days Ago
Optimize path following further following Daniel's leads: - support full batching, serial path no longer needed even if some NPCs can swim or open doors, move requests are queued for next batch - better use of unity's TransformAccessArray to avoid native overhead (don't set to null, do not re-build every batch instead persistent w stable identities) - iterate forward instead of backward (ListHashSet is slower backward, + has RemoveUnordered so iterating backward to delete is not really needed) - skip IsUnityNull checks that's no longer needed
34 Days Ago
Make sail wind behavior fully server sided - used to evaluate on both client & server so it could mismatch - client now just waits for server to send the flag - convar "sailblockedupdateinterval" to control the 5s polling the sail does to see if it's blocked (same interval as before)
34 Days Ago
scrap king - updated texture atlases, meshes
34 Days Ago
Gun tests
34 Days Ago
Breakroom progress
34 Days Ago
Run is cancelled when the client is disconnected Client can use fixture convars More client base combat entity tests
34 Days Ago
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34 Days Ago
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34 Days Ago
fix vclouds still disappearing in cargo hold in brp
34 Days Ago
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34 Days Ago
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34 Days Ago
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34 Days Ago
Client tests are added to the CI test list
34 Days Ago
Fixed a bunch of failing tests
34 Days Ago
Randomised Room K WIP
34 Days Ago
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34 Days Ago
Cows outside of navmesh kill themselves like other AIs
34 Days Ago
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34 Days Ago
Cleaned up test ores Added client test spawning all base combat entity and looking for errors
34 Days Ago
fix billboard clouds flickering in front of foreground objects in RRP (OnBeginRendering callback needs to happen before culling)
34 Days Ago
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34 Days Ago
Fixed test runner window not drawing tests sharing the same categories in two different realms
34 Days Ago
update for the underground medium station
34 Days Ago
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34 Days Ago
Cherrypick 166654
34 Days Ago
complete the revert of culling water/clouds when underground, causing issues, will revisit
34 Days Ago
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34 Days Ago
Fix blue particles when shearing sheep
34 Days Ago
Merge from livestock_hotfixes
34 Days Ago
Merge from main
34 Days Ago
Fix broken test, fix cow unfreezing its needs / aging when bonded not being saved
34 Days Ago
removed unused attachment gameobjects from viewmodel prefab
34 Days Ago
Halloween Wallpapers - small texture fix and icon rerender
34 Days Ago
Client test categories
34 Days Ago
final folder clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
34 Days Ago
LocalPlayerTestFixture gets some nice helper methods Ore tests cleaned up
34 Days Ago
merge from main