195,620 Commits over 4,110 Days - 1.98cph!

1 Year Ago
Increased fertiliser output from bone fragments in composter from 10:1 to 4:1
1 Year Ago
Merge from main
1 Year Ago
Merge from meshlod_converter
1 Year Ago
Update MaterialSetup to not target children if we convert to a MeshLOD Don't offer the MeshLOD conversion if the minDistanceMultiplier isn't 0 since MeshLOD has no equivalent feature
1 Year Ago
merge from allow_barricades_monuments -> aux2
1 Year Ago
▅▉▊▊▇ █▋▉▆ ▊▋▊▉ (▍▉▋▅▇▉▉ ▆▌▆)
1 Year Ago
Merge from main -> allow_barricades_monuments
1 Year Ago
Cache if a collider is part of a monument with `MonumentColliderTag` component(so it works in standalone builds)
1 Year Ago
Merge from paint_qol
1 Year Ago
Consolidate some burst util methods into FP.System so they are reusable everywhere (compile fix)
1 Year Ago
Fixed crashes when point_template is used improperly Delete duplicate build scripts that don't really work too well Expose steamworks.GetList/FileInfo to serverside Kleiner model with merged animations Vortigaunt models with merged animations Include Episode 2 floor turret models for its skins & gibs Enable Episodic behaviors for vortigaunts
1 Year Ago
merge from main -> allow_barricades_monuments
1 Year Ago
1 Year Ago
▋▆▄▋▆▋▊▉ ▄▄▉▊▆▊▍▉▉ ▅▅▊▌ █▆▆▅, ▄▄▄ ▊▊▋█▍▊▅▅ ██▉▇▆▌▍ █▋ ▉▊▄▄▄ ▆▌▊█▍▇▄▌, ▊▅▊▊▍▇ ▆▄▊▉ █▌▄▅▊▋█ ▄█▌█▉█▍▄▉█ ▌▌ ▉▊▋▄▊▋█ ▊▊▍▊ ▅ ▊▌▄▉▆▍ ▅▆ ▌▄▍▍▆ ▇▄ ▊▊ ▉▇▌▇'▅ ▅▌▊▋█▇▆▄▋▄ ▋▊▋▋▇▇▋▊ ▇▊▍ █▋▌▌▆
1 Year Ago
Merge from main
1 Year Ago
merge from teslacoil_igniter_heal
1 Year Ago
merge from wire_slacking/tip
1 Year Ago
merge from qol_queue_rejoin_timer
1 Year Ago
merge from wire_slacking/christmaslights
1 Year Ago
merge form paint_qol
1 Year Ago
Final(?!) fix
1 Year Ago
Tread fix
1 Year Ago
Buncha movement fixes. Adjusted a few things to work around the legacy code that messes with PFX.
1 Year Ago
Added wire slack support to christmas lights
1 Year Ago
Adjustments for the new script edits.
1 Year Ago
merge from main
1 Year Ago
radtown level backup
1 Year Ago
pushcarts default tint = red
1 Year Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
1 Year Ago
some extra breeze block piles for set dressing
1 Year Ago
Merge from paint_stroke_fix
1 Year Ago
merge from save251 - Staging wipe
1 Year Ago
merge from f1_grenade_skin_fix
1 Year Ago
merge from samsite_togglemode
1 Year Ago
merge from store-fixes
1 Year Ago
merge from fix_item_split_slider_reset
1 Year Ago
merge from menu_respawn
1 Year Ago
merge from chainsaw_ray_fix
1 Year Ago
Reduced no build volume at train tunnel underground entrance
1 Year Ago
- Reduced no build volume at desert military base and arctic research base - Increased no build volume slightly at launch site and sphere tank
1 Year Ago
merge from meshlod converter
1 Year Ago
Small monument no build volume increased, switched to sphere collider - Lighthouse 100m - Mining Outpost 70m - Super Market 100m - Gas station 100m - Warehouse 100m
1 Year Ago
Increase use distance
1 Year Ago
radtown S2P
1 Year Ago
quick rubble dressing pass around damaged brick walls to test out new models
1 Year Ago
rubble pile scrap models, textures, prefabs
1 Year Ago
Remove a bunch of debug
1 Year Ago
Added an unlock minigame progress bar
1 Year Ago
network++ save++
1 Year Ago
merge from meshlod_converter