141,530 Commits over 4,383 Days - 1.35cph!

3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
▆▊▇▌▇▋██ █▇█ ▋▋▊▉▉▊▍▊
3 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
3 Days Ago
▆▄▍██▄▉█ ▅▉▍
3 Days Ago
prefabs/ammo ok prefabs/building ok
3 Days Ago
Updated Electric Furnace Skinnable Asset
3 Days Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
3 Days Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
3 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
3 Days Ago
3 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
3 Days Ago
vehicles folder ok
3 Days Ago
▌▇▋▄▅▄▇█ ▅▊▅ ▊█▇▍▇
3 Days Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
3 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
3 Days Ago
industrial shelves - created shelf material colour variations.
3 Days Ago
industrial shelves - moved textures to its own folder.
3 Days Ago
Automated test suite
3 Days Ago
Merge from visual_config
3 Days Ago
▄▉▊▆▇▊ ▉▍▉▌ ▊▉█▉
3 Days Ago
▄▍▆▌█▍▊▍ ▇▅▅▍▄
3 Days Ago
Created Electric Furnace Skinnable Asset Basic Setup of Electric Furnace Skinnable Asset
3 Days Ago
testlist export
3 Days Ago
█▄▅▅▄▇▇ ▇▍▄▍ ▊▄▍▇▄▉▉
3 Days Ago
▍▋█▍▉█▌▌▌▊▆ ▌▇█▊█▅
3 Days Ago
basic test that boat can be pasted and is floating in water
3 Days Ago
▇▍▇▇▆▌▉▇ █▉▍▉▆ ▌▉▊▌▅ ▉▄█▌▋▄▊▇ ▍▅▄▇▍ ▋▋ ▄▄▇▊ ▆▊▊
3 Days Ago
poker bandana setup
3 Days Ago
▇▇▍▌▇▄▊▇▆▌▉▍ ▍▌▅ ▇▄▌▉▆▆▇█
3 Days Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
3 Days Ago
Add placeholder placement transforms to Workbench1
3 Days Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
3 Days Ago
Merge from main
3 Days Ago
3 Days Ago
Started adding support for cached spot light shadows
3 Days Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
3 Days Ago
Oven Textures and LOD0
3 Days Ago
merge from main
3 Days Ago
merge from automated_testing
3 Days Ago
Fix repair item target for the base industrial wall light (only did the variants before)
3 Days Ago
merge from main
3 Days Ago
Merge from test
3 Days Ago
Merge from main
3 Days Ago
▍▄█▄▆▇▉▇▄ ▅▆▌▉ █▉▅█ ▋▄▆▌ ▍▇▄▋█▋ ▋█▆▊ █▋▉▄█▄▉▆ ▆▌▆▌▋▌▍▊▅ ▆▌ ▇▌▋▊ ▋▍▊▇▇ ▋▉▌▌ ▋▉ ▌▅▄ █▅ ▄▌█ ▋█ ▊▄▊ ▅▌▌▊ █ ▉▌▋▋▅▋ ▄▌▊
3 Days Ago
merge from new_console-ui
3 Days Ago
Allow TAB to cycle tabs from the console if the auto complete is hidden
3 Days Ago
Fixed console never creating new bucket entries based on time
3 Days Ago
Fixed UICompass.CompassUpdate NRE when disabling the compass via tools tab
3 Days Ago
Fixed info not being copyable in the player info panel