reporust_rebootcancel

154,962 Commits over 4,536 Days - 1.42cph!

Today
Fix composters getting bricked when splashed by water
Today
merge from composter_sprinkler_fix
Today
merge from machete refresh
Dont use none as a category
Today
updated 3p throw and drop grenade anims to match viewmodel timing
Start with 'none' and have a full body camera
Today
merge from crash_uploader_error_code -> main
Today
Log HTTP error code to console / logs when the crash fails to upload
Today
merge from skinnable_ladder_hatch
Today
New updated fur shader with livestock pattern. just for testing
Today
updated collision to match rig
Do the walk out animation first rather than the ground pose
Fix errors
Today
WIP trying to fix frog animation
Today
Added Beef and Mutton Pie Topper Model, Materials, and Textures Updated Pies Viewmodel and Model to include new toppers
Today
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
Today
added shears icon
Today
Undoing last commit ;)
Today
merge from main -> base_occlusion
Dung gives 1 fuel
Rin
Today
Move small heavy fuse box in front of a window to allow players to add up to 5 fuses without needing a green key card S2P powerplant
Today
added shears view model mesh and .worldmodel setup - no .item
Today
Add additional tests
Today
merge from loadouts_pos_fix
Today
Updating triangle ladder hatch door position
Ensure you cant stir the biofuel generator when it overhangs an edge
Fix dismount not removing the stir bar
Today
▊ ▄▌▆▌▅ ▆▇█▆ ▉▋▆▆▇▅▅▄▋▊▉▇▊▆▄▌▌▍▍█▌▄▇▍
Today
▅ ▋▅▄ ▇▆▌▌▇▌▋ ▍▉▋▊▉▋ █▊▆▇▅▉ ▌▍▆▄▇▊ ▊█▋ ▍▌▊▊▆▅▅▉ ▊▌█▋ ▅▇▉▇▉▋ ▊▉▊▊▄▍▆ ▇▅ ▅▆█▅ ▊█▄▄▋▅▍ ▇▊▆▅▊█▊▌ ▋▊▊▊▌ ▍▄ ▌▄▇▌ ▊█▍ ▍▍▆▅▊▋▆
Today
merge from Frog_Branch
Ensure biofuel generator can be picked up even if its child is spawned
Today
fixed collision meshes not updating position on server for armored triangle ladder hatch
Fix biofuel generator flag collision
Today
- Fix each new litter having a baby named after the parent (only firstborn carries name + suffix) - Fix failing livestock tests
Today
update to wool world model & materials
- Manifest fixes
Yesterday
merge from main
Yesterday
cherry picking from shears - updated wool materials
Yesterday
merge from Livestock_animals
Yesterday
Fixed the cap on the power inside the GammaToLinearSpaceExact method
Yesterday
merge from jellyfish_swarms -> critter_animals
Yesterday
reduce time for deactivate recheck when deactivated
Yesterday
run DoPrepare on SpawnHandlersm to add all critter population files, minor code cleanup
Yesterday
Fix wool worldmodel outline not working, the transform was getting deleted due to the renderer being collapsed Added a test checking for this issue Added a "select all" button to the test runner window
Yesterday
add tilt when moving, movement/swim speed influences other animation parameters
Yesterday
updated wool world model material to be more like raw wool fleece
Yesterday
- Remove broken test stir - Swap to idle
Yesterday
add crouching clip set,
Yesterday
merge from turning animations
Yesterday
Disable turn in place by default, also disable new spine/head turning when the convar is off.