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144,914 Commits over 4,444 Days - 1.36cph!

3 Days Ago
Added Keyboard World Model and LODS Added Keyboard Combined Material and Textures for World Model and LODS
3 Days Ago
Clean: rewrite all obsolete ClientRPC calls into RpcTarget form - removed all obsolete ClientRPC calls Tests: editor compiles
3 Days Ago
Hide poncho skinning pass and fixing BDU shirt skinning
3 Days Ago
merge from areacheck_parent_fix
3 Days Ago
merge from coconut_underwear_fix
3 Days Ago
merge from BDU_Kevlar_TextureResolutionPass
3 Days Ago
merge from Halterneck clipping fix
3 Days Ago
merge from JacketClipping_fix
3 Days Ago
merge from skinny_pants_fix
3 Days Ago
merge from hazmat_downed_vision_fixes
3 Days Ago
merge from no_aa_no_dithering
3 Days Ago
merge from playerboat_unbeaching_revert
3 Days Ago
Fixed an issue with the SkyboxPass that was causing it to render without a depth buffer when active
4 Days Ago
added eye view adjustment submesh to arctic and nomad hazmats
4 Days Ago
Tweaked notif window anims
4 Days Ago
Merge from Main
4 Days Ago
Briefly show an "unsuitable location" error popup
4 Days Ago
Removed the URL parsing in Message, we now have a URL field
4 Days Ago
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4 Days Ago
added eye view adjustment submesh to makeshift hazmat
4 Days Ago
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4 Days Ago
set renderers properly in male bun wearable
4 Days Ago
Fixed an issue that was causing the color grading to be disabled in RRP
4 Days Ago
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4 Days Ago
Fixed clipping between heavy plate pants and boots. updates fbx and prefabs
4 Days Ago
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4 Days Ago
Added support for color grade masking via a new volume component and hooked up the settings for all volumes that require that feature
4 Days Ago
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4 Days Ago
mesh tweaks to male and female pants
4 Days Ago
Implemented new popup notif type
4 Days Ago
reverted boat unbeaching change
4 Days Ago
simplifying props prefabs, reducing amount of transforms
4 Days Ago
merge from main
4 Days Ago
Pretend gibs for barricade blocker, update to mani
4 Days Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
4 Days Ago
Updated rotation of the apartment door mats so it's 000 in unity.
4 Days Ago
simplifying props prefabs, reducing amount of transforms
4 Days Ago
simplifying props prefabs, reducing amount of transforms
4 Days Ago
Add default stencil state to skin shader
4 Days Ago
Remove stencil override from GBuffer to allow custom stencil states Don't clear depth in GBuffer pass, already cleared in setup pass
4 Days Ago
merge from button_colour_lod_fix
4 Days Ago
merge from conditional_hair_lod2s
4 Days Ago
merge from preview_player_white_eyes_fix
4 Days Ago
merge from relax_stringview
4 Days Ago
merge from amd_rendering_options_fix
4 Days Ago
merge from industrial_dlc
4 Days Ago
merge from saveloadout_popup_fix
4 Days Ago
merge from Deploy_Update
4 Days Ago
merge from swimming_footsteps_sfx_fix
4 Days Ago
merge from industrial_torch_viewmodel_lighting