144,243 Commits over 4,444 Days - 1.35cph!
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Prop renderer pass on skinnable wearables
merge from premium_rebrand
Fixed connect modal premium button
Tweaked wording
deployable_snapping_settings_fix -> main
Fix diffferent snap modes not properly registering on the server
merge from game_room_dlc -> darts_game
rentable shop b collision
Added in monument blockers blockouts and folders
Code gen to add back RRP ConVars
Merge from main to monument blockers branch to update it
Merge: from alloc_clean_june2026
- Optim: amortise or remove 19 allocation sources
Tests: on craggy, gathered resources, built a mini base
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m16 vm reload anim updated
Added NGSS support to RRP
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Some SprayCan null checks to fix client errors when multiple players are reskinning at once
Fix old scientists and animals ending up on roofs
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Adding water bucket refresh rig
merge from skinviewer_viewmodel
Hide inspect key widget if inspect is not bound
Added keyboard controls to navigate in between items
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
MagazineStateViewmodel compile fix
merge from industiral_dlc
merge from bowless_crossbow
Use legacy bind pose switches between new and old pose instead of saving
Adjust deploy guide of wanted poster 1 again
Fixed LOD states in mannequin hide poncho
Don't try to initialise BatchRendererGroup if the ConVar is disabled
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