reporust_rebootcancel

156,826 Commits over 4,566 Days - 1.43cph!

- Add badges to DLC - Show badge on dlc bound items in the character creator - Add crappy sunburn badge
Today
Merge from skim_changes
Today
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Today
Standardise milk skimming and food spoiling - skimming used to require a powered fridge even in the arctic Skimming timer will now increase any time an item is refrigerated, either via the environment or a fridge
Today
Merge from main
Today
Add per prefab timings to the dumpWarmup console command, measures how long each prefab takes to warm up
Today
square steam images for halloween sitems
Today
Merge from salvaged_ice_pick_wr_fix
Today
Fix alignment
Today
Flail vm and 3p set up with placeholder animations
Today
store icons for halloween limited items, plus set all to limited
Today
Fix compile
Today
Merge from main
Today
Merge from render_pipeline_testing
Today
merge from buildingprivilege_cache
Today
Comment
Today
Fixed regression with player boat privs when using the cache
Today
merge from gate_speed_fix
Today
Cleaned up building priv cache vs vis tests
Today
Merge from main
Today
update from main
Rin
Today
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Today
Merge from neon_sfx_occluded
Today
Neon sign sounds are now occluded Had to adjust their volume slightly
Today
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Today
Merge from solar_explosive_fix
Today
Fixed attached explosives getting scaled incorrectly on the solar panel
Today
Merge from spray_reskin_atlas_fix
Today
Fixed incorrect material replacement when using the spraycan to reskin the double door at low quality
Today
Fixed chainlink gate speed opening 2x slower
Today
Merge from mount_size_changes
Today
Cleanup
Today
NPC mount points can now specify a size and overlaps - so a large mount point could overlap other mount points and make them inaccessible Added a new, single large mount point to the 2 module flatbed that overlaps the two existing small mount points Prevents being able to mount two cows to large flatbed, still allows two sheep to be loaded
Today
Merge from OreNodeNetworkFix
Today
Merge from WeaponRackFlamethrower
Today
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Yesterday
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Yesterday
Fixed error spam on ultra-wide screens with the nailgun, paintball gun and bowless crossbow viewmodels. Small rounding errors in the viewmodel sway/bob were snowballing each frame until Unity rejected the rotation. No visual change, just trying for a clean console.
Yesterday
Merge from terrain_config_load
Yesterday
Possibly fixed terrain configs not loading in a demo
Yesterday
Merge from main
Yesterday
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Yesterday
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Yesterday
merge from buildingprivilege_cache
Yesterday
Cleanup
Yesterday
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Yesterday
Reordered the check so bases with no TC are cheaper
Yesterday
Convared the vehicle and entity privilege changes under buildingmanager.privilegecache
Yesterday
Building privilege tests