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155,560 Commits over 4,536 Days - 1.43cph!

Yesterday
Fix lamb wool
Yesterday
Tunnel materials
Yesterday
fix missing HSVRemap from DefaultVolumeProfile
Yesterday
Bunch more fixes
Yesterday
Merge from lightingexclusion
Yesterday
Fix failing tests, some setups were fragile / incorrect, one regression now fixed
Yesterday
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
Yesterday
triangle ladder hatch workshop icon fix
Yesterday
Show genes on sheep only (didn't have time to make them show up in appearance)
Yesterday
Fixed jungle animals failing to spawn: they always had a 300m check preventing them to spawn close to any other BaseNPC2 Now that all the animals (and critters) are converted to BaseNPC2, they fail to spawn constantly Changed this check to only look for the BaseNPC2 at the time of jungle release (crocs, tiger panther and wolves)
Yesterday
Fix "missing tree at index 0" error when opening jarrydtestmap
Yesterday
Updated sheep textures
Yesterday
Add blue cream and green skimmed milk lid variants and hook up item world models
Yesterday
merge from main
Yesterday
ladder hatches new icons
Yesterday
merge from main
Yesterday
Fixing sheep leg skinning
Yesterday
Halloween Wallpapers - texture updates
Yesterday
Fixed skin viewer background issues with rrp enabled. This one didnt need a grabpass blur anyway, its now blurred in place with a UI shader
Yesterday
Merge from TroughDescLivestock
Yesterday
Merge from PureCreamyCooling
Yesterday
Merge from render_pipeline_testing
Yesterday
Updated Trough description to reference Livestock
Yesterday
Phrase update
Yesterday
renamed Sheep textures
Yesterday
Fixed Creamy Pure Cooling Tea increasing your max temperature
Yesterday
merge from main
Yesterday
Merge from main
Yesterday
animator name change
Yesterday
Fix item notices being incorrect when skimming milk and the items would join existing stacks Play milk effect when skimming, better than nothing Show skim option above drink, avoids misclicks, fixed order not doing anything for item menu options in general Fix item icon import settings for all new items, fixes milk icons looking bad
Yesterday
engine json update
Rin
Yesterday
merge from Livestock_animals
Rin
Yesterday
Drop the word 'meat' from all mentions of Mutton. e.g Cooked Mutton Meat is now Cooked Mutton
Yesterday
merge from main
Yesterday
Fixed country selection popup not drawing its options the first time its open
Yesterday
merge from main
Yesterday
Re export from correct file
Yesterday
Updating sheep skinning
Yesterday
Merge from deferred_lighting_optimizations
Yesterday
Merge from main
Yesterday
Use RustObjectToClipPos for terrain depth prepass to fix depth test issues Don't clear depth in gbuffer pass Restore camera matrix on setup pass to fix RRP terrain holes
Rin
Yesterday
merge from honey_flicker
Rin
Yesterday
merge from powergrid_loot_fixes_2
Yesterday
medium station update
Yesterday
Merge from livestock_animals
Yesterday
Doubled population of cows and sheep in the wild per square km (1 -> 2)
Yesterday
Lower GrazeDayShare from 0.4 -> 0.3 on cows and sheep, meaning they will spend less of the day eating and require less food
Yesterday
Cows and sheep get double fullness when eating from a trough
Yesterday
Fixed reference to animals when selling wool
Yesterday
Fixed some failing tests, all were testing regressions not actual regressions