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115,467 Commits over 3,959 Days - 1.22cph!

27 Days Ago
Cherry picking 111833
27 Days Ago
Subtracting previous shoreVector fuckery
27 Days Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
27 Days Ago
merge primitive->aux2
27 Days Ago
fixed horse ragdoll not updating horse pos/rot in builds
27 Days Ago
Console autocomplete now works for commands prefixed with "sv"
27 Days Ago
Single plant pot lods and materials have yet to setup scripts
27 Days Ago
reset saddle eye easing values when mount state changes
27 Days Ago
merge from primitive
27 Days Ago
Revert Playground scene, added Playground_Horses
27 Days Ago
Set horse MaxVelocity overrides, fixes the entity_distance rejects when shooting at a player riding a horse
27 Days Ago
Merge from train_tunnel_altitude_2
27 Days Ago
Texture update for ballista
27 Days Ago
Merge from train_tunnel_altitude
27 Days Ago
Added EnvironmetnVolumeCheck to cliff_coastal
27 Days Ago
added printbinds command to print all your binds to the console
28 Days Ago
- decrease acceleration when swimming - increase land sprint speed - charge when injured - fix swim sprint anim playing briefly sometimes when not sprinting - submerge more when swimming
28 Days Ago
Scene terrain order change
28 Days Ago
Switch land or swim attack depending on context
28 Days Ago
Merge from creative_holdToPlaceDuration_bypass
28 Days Ago
Merge from main, rebuild F1 item button after conflicts.
28 Days Ago
Add placeholder audio
28 Days Ago
Merge from primitive
28 Days Ago
Fixed Medieval barricade researchable
28 Days Ago
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
28 Days Ago
Setup the new world models for all cooling and warming tea items
28 Days Ago
Merge from temperature_teas
28 Days Ago
Creative mode freeplacement bypasses holdToPlaceDuration
28 Days Ago
Merge from primitive
28 Days Ago
Merge from primitive
28 Days Ago
Scene backup
28 Days Ago
Scene/map backups
28 Days Ago
added mipmaps to the knightarmour icons
28 Days Ago
Merge from primitive
28 Days Ago
More debugBoatIssue info
28 Days Ago
Impact prefabs.
28 Days Ago
Merge from primitive
28 Days Ago
Fixed being able to research items that aren't craftable in the current era
28 Days Ago
Possible fix for non era items appearing in vending machine map markers
28 Days Ago
Merge from primitive
28 Days Ago
S2P both harbors, fixes missing train tunnel rubble in primitive
28 Days Ago
Merge from main
28 Days Ago
Add angle based dither fade for stationary multi-card billboards
28 Days Ago
Fix vending machine orders not giving the correct item when some of the items in the sell order list have been excluded by era
28 Days Ago
Ballista bolt tweaks Catapult boulders vibration level (seismic sensor) Fixed ballista reload command not reloading pitchfork bolt
28 Days Ago
Mini Crossbow: - Fixed broken vm arrowhead rendering - Fixed broken 3p arrowhead rendering - Ensured idle 3p state enforces barrel rotation
28 Days Ago
Fixed incorrect mission rewards being displayed and rewarded during primitive missions Mission zoo scene now works with underwater dive missions
28 Days Ago
Server side block handling
28 Days Ago
Better client side block handling
28 Days Ago
Merge from primitive