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155,218 Commits over 4,536 Days - 1.43cph!

Rin
32 Days Ago
Reduce HQM node spawn by 66% Reduce HQM collectable spawns by 75%
32 Days Ago
merge from heavy_helmet_crafting
32 Days Ago
Increased crafting cost for the heavy pot helmet: 1 -> 2 sheet metal 4 -> 8 hqm
32 Days Ago
Merge from render_pipeline_testing
32 Days Ago
32 Days Ago
Merge from main
32 Days Ago
Added support for Deferred+ lighting on Core type materials
32 Days Ago
removed mesh collider from HAB armour frame and replaced with box colliders so it can work properly
32 Days Ago
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32 Days Ago
Added a stencil block to the deferred plus shader pass to ensure we only apply lights to opaque surfaces
32 Days Ago
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Rin
32 Days Ago
merge from main
32 Days Ago
merge from main
32 Days Ago
merge from automated_testing
32 Days Ago
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32 Days Ago
merge from texture optimisations
32 Days Ago
Fixed the test list CI ordering issues
32 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
32 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
32 Days Ago
merge from gibs_fix
32 Days Ago
Scale blockout and prefab setup
32 Days Ago
merge from main
32 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
32 Days Ago
Gib improvements
32 Days Ago
Codegen, test list
32 Days Ago
32 Days Ago
merge from main
32 Days Ago
Merge from render_pipeline_testing
32 Days Ago
Gib setup
32 Days Ago
Merge from main
32 Days Ago
merge from main
32 Days Ago
Setup threshold toggles
32 Days Ago
Remove the client colliders, not needed
32 Days Ago
merge from submarine_looting_fix
32 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
32 Days Ago
WIP code
32 Days Ago
merge from main
32 Days Ago
Merge from main
32 Days Ago
merge from livestockanimals
32 Days Ago
Merge From Main
32 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
32 Days Ago
Merge from attackheli_armour_damage
32 Days Ago
Collider r/w fixes
32 Days Ago
merge from main
32 Days Ago
Merge from main
32 Days Ago
merge from medical_honey_bandage
32 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
32 Days Ago
Batch add stencil block to common shaders
32 Days Ago
Merge from main
32 Days Ago
merge from improved_event_saveloading