141,760 Commits over 4,383 Days - 1.35cph!

6 Months Ago
Fix bot_exec commands in builds
6 Months Ago
Added RPG to weapons category Fixed some owned tag issues
6 Months Ago
merge from rpg_storepage
6 Months Ago
More geo reduction and hole removal on floating walkway kit pieces (WIP)
6 Months Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
6 Months Ago
merge from naval_update
6 Months Ago
Merge from parent
6 Months Ago
All scientist LODs + prefab updates
6 Months Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
Rin
6 Months Ago
persistance++ blueprint wipe
6 Months Ago
RPG launcher store page
6 Months Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
6 Months Ago
merge from boat_flipped_wheel_mounting
6 Months Ago
shadow proxies for meshes with over 1 material in FCs
6 Months Ago
latest medical syringe anim updates
6 Months Ago
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6 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
6 Months Ago
Tshirt.Long repose (female)
6 Months Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
6 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
6 Months Ago
Merge from render_pipeline_testing
6 Months Ago
Added support for light cookies in RRP
6 Months Ago
Merge from main
6 Months Ago
miner hat repose
6 Months Ago
merge from elevator_power_qol
6 Months Ago
Remove leftover ItemModChildIO component on the elevator item
6 Months Ago
merge from main
6 Months Ago
Tshirt.Long repose (male)
6 Months Ago
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6 Months Ago
Merge from hackweek_boxsorting
6 Months Ago
Fixed sorting settings missing some localization
6 Months Ago
Protobuf
6 Months Ago
Merge from save273
6 Months Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
6 Months Ago
Added generic crockery props to project
6 Months Ago
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6 Months Ago
Fixed outdated material reference in some player seeds
6 Months Ago
changed material applied to knight armour helmet imports
Rin
6 Months Ago
Merge from save273 - Staging wipe
6 Months Ago
Merge from directional_foliage_displacement
6 Months Ago
Replace overwritten/corrupted texture bundle
6 Months Ago
Remove debug code and more clean up
6 Months Ago
Merge from main
6 Months Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
6 Months Ago
Switch fog of war back to the background thread, seems to work locally?
6 Months Ago
Merge from ttk_convars
6 Months Ago
Merge from attackheli_fixcar_changes