158,740 Commits over 4,566 Days - 1.45cph!

7 Months Ago
apartment wood stove texture updates
7 Months Ago
Merge from chainsaw_hotspot_gathering
7 Months Ago
❌ now stays hidden whilst being hit with a chainsaw, respawns after chainsaw hits have stopped Hit effect now plays at the hit point rather than where the ❌ would be whilst hitting with a chainsaw
7 Months Ago
Remove ddraw
7 Months Ago
fixed door knocker guides being upside down - created new guide mesh
7 Months Ago
merge from useplayerupdatejobs3
7 Months Ago
Fix tiger getting stuck when fleeing
7 Months Ago
OnPlayerRemovedFromCache now calls ResetAntiHack directly instead of juggling matching implementations
7 Months Ago
Update stopping distances
7 Months Ago
Fix unnatural slowdown in some cases when path following
7 Months Ago
merge from main
7 Months Ago
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
7 Months Ago
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
7 Months Ago
Merge from main
7 Months Ago
merge from new_console-ui
7 Months Ago
Instantiate blur material so its not changed in editor every time you open the console
7 Months Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
7 Months Ago
merge from new_console-ui
7 Months Ago
Updated consoleScale command description
7 Months Ago
Fixed pressing tab to autocomplete selecting the wrong command
7 Months Ago
merge from main
7 Months Ago
Merge from boat_teleport_commands
7 Months Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
7 Months Ago
Merge from terrain_renderer
7 Months Ago
Added an error when GetTestParameters failed to find the given parameter source
7 Months Ago
Merge from main
7 Months Ago
Fix building terrain check
7 Months Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
7 Months Ago
Merge: from main
7 Months Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
7 Months Ago
Add unitask assembly as dependency for tests
7 Months Ago
Test list
7 Months Ago
Codegen
7 Months Ago
Merge from main
7 Months Ago
Added a progress bar for the test export
7 Months Ago
merge from new_console-ui
7 Months Ago
Compile fix
7 Months Ago
merge from easter2026_dlc - store icons and square images
7 Months Ago
easter egg wallpaper store icon and square images
7 Months Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
7 Months Ago
Gesture audio event updates
7 Months Ago
merge from new_console-ui
7 Months Ago
Console background blur matches the old console, blur is stronger when the main menu is open
7 Months Ago
Merge from main
7 Months Ago
Set up hair sets to debug seed issues
7 Months Ago
merge from main
7 Months Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
7 Months Ago
Merge from main
7 Months Ago
Gesture animation polish pass - start/end pose update and timing adjustments
7 Months Ago
merge from new_console-ui