reporust_rebootcancel

108,295 Commits over 3,867 Days - 1.17cph!

42 Days Ago
attempt at preventing seaweeds close to coastal rocks
42 Days Ago
-Fire Extinguisher Texture update and material consolodation
42 Days Ago
- ▋▄▅▅ █▋▇ ▆▌▅▅▄▉ ▇█▉▅▇▅/▊▇▄▌▊▌▋█▇ ▉▇ █▆██▊█▄▋▌▋ ▋▆▅▌▋▊ - ▍▋▇ ▅▍▆▅▆▄ ▋▆▉▆▋▆▄▋▉▋ ▍▉▅▊▍█ █▉ █▍▅▍▍▍▆▋▋▄ ▇▇▅▄▆▇ - ▌▆▉ █▅ ▉▋█▉ ▅▋ ▄▋▄▇▊▉▋▋▇▍ ▋▆▉▄▍█ - ▍▇▅ ▉▌ ▇▋▋▋▌▍ █▌ ▆▊▇▌▅▆▄▋▊▋ ▌█▇▌█▅ - ▄▄█▅ ▄▋▅█▊▍ ▊▍▆ ▊▋▉▇▌ ▅▆ ██▇▋▍▋▆ ▊▇▅█▉▇ - ▊▊▌ ▉▆▌█ ▉▍ ▅▆▊▄█ ▄▍ ▆▄█▋▅▊▉ ▊▊▅▆██ - ▄▉█ ▅▊▉▍▍▄▄▍▊▋ ▉▆ ▅▅▍▇▆▋▅ ▄▍▋▅▄▅
42 Days Ago
Changed river splat from stones to gravel
42 Days Ago
Only spawn 1 oasis on maps smaller than 4000 Don't spawn any canyons on maps smaller than 4000 Spawn 2 canyons on maps larger than or equal to 5000
42 Days Ago
Subtracting 105196 (shore margin increase) due to several regressions
42 Days Ago
Switch to a blend tree
42 Days Ago
Added support for multiple IViewmodelComponents on a single viewmodel Added BlunderbussViewmodel component that adds a shotsLeft state and lerps between three layers based on how many shells are left
42 Days Ago
Merge: from main Tests: built all modes in editor
42 Days Ago
functional waterflowmap - saved/loaded like other terrain data - need to adjust where it's written to, it's still hacked into other terrain generation processes
42 Days Ago
Show correct dart models when loading ammo (viewmodel). Added placeholder prefab variants for all dart ammo types.
42 Days Ago
adjusted improvised shield origin
42 Days Ago
Rebuilt manifest
42 Days Ago
added render batch scripts to seaweed clumps and increased lod distances for less pop
43 Days Ago
Merge from world_update_2
43 Days Ago
Merge from main
43 Days Ago
Added new SwapAmmoParticle class, same functionality as SwapAmmo on viewmodels but swaps a material on a particle effect Applied to 3rd person reload effect on HCR, shells dropped will now have the correct material
43 Days Ago
Merge from world_update_2
43 Days Ago
Merge from world_update_2
43 Days Ago
Further checks on waterball splash logic to prevent a splashing through foundation edge case
43 Days Ago
Parent merge
43 Days Ago
Merge from world_update_2
43 Days Ago
More culling volume fixes in cave_medium_hard
43 Days Ago
Manifest rebuild
43 Days Ago
Add harvestable layer to F1 layer tools
43 Days Ago
Batch mussel meshes
43 Days Ago
Parent merge
43 Days Ago
Missing mats
43 Days Ago
Studio light projector backup
43 Days Ago
Preset updates
43 Days Ago
Offset fuckery Decor genocide Mild river speed flow tweak pfx tweaks
43 Days Ago
Presets
43 Days Ago
Merge from world_update_2
43 Days Ago
Merge from world_update_2
43 Days Ago
Fixed most rocks in divesite_d double rendering
43 Days Ago
Batch barnacles
43 Days Ago
Another possible fix for no collisions on the divesite plane
43 Days Ago
add a little spice to the blunderbuss gunshot
43 Days Ago
re-linked divesite prefabs, cleanup of folders
43 Days Ago
Biome visuals for coastal and hill cliffs / they will no properly switch colors depending on the biome Tweaked diffuse textures on all rocks and cliffs to get rid of the noise and unnatural curvature highlights Tweaked detail map settings on all rocks to reduce repetition and noise Tweaked LOD settings on coastal cliffs to prevent LOD popin when up-close
43 Days Ago
- Made the client actually know what a server queue is - Added a number of editor tools for simulating / manipulating a server queue - Updated localization function to support variable arguments for format
43 Days Ago
Merge from fix_monument_collider_cache_invalidation_2 -> main
43 Days Ago
Redo `fix_monument_collider_cache_invalidation` as merge was being difficult
43 Days Ago
world_update_2 -> Aux2
43 Days Ago
Make buoys add a little force to the player when they stand on top
43 Days Ago
radioactive_water -> world_update_2
43 Days Ago
Increased buffer on water body physics check
43 Days Ago
▆▌▉▉'▍ ▋█▍▇ ▆▅▍▇▅▋▋▍▇▅▍▄▆ ▌▉▍ ▌▊▋▊▋▄▅
43 Days Ago
▋▉▌▇█▍▄█▆ ▌█▅ ▊▊▄▄▉▋▅ ▉▍▄▊▅ ▌▆▌▅█ ▍▊ ▌▇▉▇▍▅ ▅▆▄ ▋█▋ ▉▉▉ ▆▍▉██▅▄▌/▇▋▌▊▉▆▄▍ ▄▆▅ ▉▋▄▆▄▍▇█ ▄▌▉▆▅▊▆ ▄▌▉▍▉▉ ▌▉▅ ▊▅█▊▄▍ ▌▇▉ ▇▍▌▅▊▉█▄▊ ▍▄▌ █▋▄▆ ▆▆▇ ▄▊▊▋ ▆▍▊▌▉▋█▄ ▍▅▋▋ ▊█▌▆▄██▍▌█ ▆▆█▇▇▋▋ █▆▌▋▆▊▅ ▍▊▍ ▇▆▌▄▋ ▊▄▇▌▇▍▇▊▅ ▊▍▋▊ ██▅▇▊▇ █▌▍▍ ▇▌▋▆ :▇▉▅▊: (▍█▉▉█'▍ ██▋▅▊▊▄ ▇▌▉█▆▋▍▉ ▉▉▌▋▄▍ :▄▊▊▄▄▄▄▍:)
43 Days Ago
merge from runtime_profling_pooling -> main