reporust_rebootcancel

153,752 Commits over 4,536 Days - 1.41cph!

12 Months Ago
Only load in the shockbyte modal when we need it, not at initialisation
12 Months Ago
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
12 Months Ago
Update sail prefab with rig
12 Months Ago
Anchor timed action Codegen
12 Months Ago
Merge from naval_update/sails
12 Months Ago
Sphere tank and radtown now have a basic green card puzzle
12 Months Ago
merge from hackweek_crosshair_customization
12 Months Ago
merge from main
12 Months Ago
Fix crosshair being visible in main menu
12 Months Ago
exported large sail animations
12 Months Ago
Sort steering wheel menu priorities
12 Months Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
12 Months Ago
Water bucket and jerry can entity, hold type and anim update
12 Months Ago
merge from burst_1_8_25
12 Months Ago
Sails and steering wheel can only be placed on construction
12 Months Ago
Empty more store pageoverlay texture refs
12 Months Ago
Basic fragment always spawn at blue card desk, remove from green manifest
12 Months Ago
More store texture refs moved to sprites
12 Months Ago
added lod setup for cannon
12 Months Ago
manifest
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
greencard desk always spawns a single basic blueprint fragment
12 Months Ago
supply drop always spawns basic fragments
12 Months Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
12 Months Ago
floating city 2 layout polish
12 Months Ago
merge from meta_shift
12 Months Ago
Medical barge, shifted location of security tower a bit for better flow
12 Months Ago
merge from main
12 Months Ago
Merge from foliage_instancing (indirect instancing fix)
12 Months Ago
Merge from main
12 Months Ago
Make foliage instancing compatible with indirect instancing
12 Months Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
12 Months Ago
pt_boat_gameplay -> naval_update
12 Months Ago
We are moving! Fuel storage Item storage
12 Months Ago
Adjust water plane points for PID
12 Months Ago
Fix engine access Place mount points properly
12 Months Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
12 Months Ago
Add AI support to the new PT Boat
12 Months Ago
Higher HP than RHIB Slower than RHIB Setup test item
12 Months Ago
merge from main
12 Months Ago
Engine speed adjustments Setup dual propellers
12 Months Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
12 Months Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
12 Months Ago
merge from fix_texture_analyzer_npot -> main
12 Months Ago
scientist_boat_ai -> naval_update
12 Months Ago
Enabled mipmaps on all atlased, need to review if they all need it later
12 Months Ago
More Waterworld map obstacles
12 Months Ago
Remove resolution field - not used Standard RHIB cleanup
12 Months Ago
Rewrite steer force system again (third times the charm) Boat position is merged with desired directional point before application Manifest