255,024 Commits over 3,990 Days - 2.66cph!

58 Days Ago
new plywood material, start on hammer tileset
58 Days Ago
Nav Agents/Crowds & pathing are now entirely handled in c#
58 Days Ago
Get rid of some of our C# detour abstractions (agent, query), since we now have direct access in managed.
58 Days Ago
merge from release/isolate_Jan_wipe
58 Days Ago
cherrypicking 110003
58 Days Ago
merge from xmas2024_disable
58 Days Ago
ice sculpture no longer craftable
58 Days Ago
merge from isolate_Jan_wipe - RC
58 Days Ago
merge from main
58 Days Ago
merge from save263
58 Days Ago
Leaderboard backup, run #16397
59 Days Ago
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59 Days Ago
Copy over dotrecast detour and detourcrowd Yeet IO stuff Remove csprojs Use our own numerics instead of recast/detour stuff Hope I didn't make any typos while refactoring because I will regret them for all eternity. Remove C++ version of detour and detourcrowd
59 Days Ago
Make wireframe models work in Hammer again, colored without a combo. Fixes Facepunch/sbox-issues#7215 Build shaders
59 Days Ago
Leaderboard backup, run #16384
59 Days Ago
Leaderboard backup, run #16383
59 Days Ago
Leaderboard backup, run #16381
59 Days Ago
Same fix for dictionary
59 Days Ago
Ignore build hash for multiple list properties
59 Days Ago
Factor collection count into list control widget value hash for when collection is modified outside of control widget https://files.facepunch.com/layla/1b2511b1/sbox-dev_SIJY1NsYwk.mp4
59 Days Ago
Don't contribute ambient light from lights that are render excluded by camera
59 Days Ago
Remove DECLARE_ANIM_UPDATE_NODE, unused
59 Days Ago
Leaderboard backup, run #16373
2 Months Ago
Support long to enum in SerializedProperty.ValueToType - Fixes enum control widgets not working from ReflectionSerializedProperty
2 Months Ago
merge from main
2 Months Ago
cherrypicking 109996
2 Months Ago
merge from xmas2024_disable
2 Months Ago
updated main menu videos, removed xmas
2 Months Ago
Horse double saddle, distance achievement Fixed occasional jittering when idling Tweaks
2 Months Ago
Fix SceneRenderingWidget.GetRay using wrong camera
2 Months Ago
Add needed modes to template shaders, this ToolsVis combo is the plague
2 Months Ago
cherrypicxking save263 - wipe
2 Months Ago
cherrypicking xmas2024_disable - 109988 109989 109990
2 Months Ago
protocol++ save++ (Staging wipe)
2 Months Ago
merge from xmas2024_disable
2 Months Ago
protocol++
2 Months Ago
disabled xmas tree disabled ice wall disabled ice external walls disabled xmas event disabled xmas airdrop disabled xmas dungeon spawns disabled advent calendar disabled ginger bread building skin disabled xmas sack diosabled monument xmas decor
2 Months Ago
flag Ice Sculpture hidden
2 Months Ago
Leaderboard backup, run #16349
2 Months Ago
Defocus input when switching spline point
2 Months Ago
Cleanup Spline Editor Proper undo support for gizmo initiated changes Frustum cull Gizmos as they are fairly expensive to create. Optimize Gizmo drawing.
2 Months Ago
Leaderboard backup, run #16336
2 Months Ago
Leaderboard backup, run #16335
2 Months Ago
Sliders
2 Months Ago
Don't USE_VCRT in materialsystem2 Add Shader.GetPropertiesJson() Add TypeLibrary.CreateProperty, Obsolete SerializedProperty.Create TypeLibrary.CreateProperty takes attributes - allowing further customization GameObjectInspector prefab property uses TypeLibrary.CreateProperty List variables in MaterialInspector
2 Months Ago
Spline Collision Support BoneTransforms and Rotation Spline collider now provides accurate collision for any shape and any rotation. Deformed/Twisted citizens with collisions: https://files.facepunch.com/lolleko/2024/December/23_12-34-DishonestQuagga.png https://files.facepunch.com/lolleko/2024/December/23_12-34-HorribleNightheron.png
2 Months Ago
Add Shader.Combos Add Material.Shader Create MaterialInspector.cs Remove unused Add combo index Bit more material access
2 Months Ago
Don't load shader compiler dll on dedicated server
2 Months Ago
Don't add resourcecompiler app system on dedicated server
2 Months Ago
Leaderboard backup, run #16325