244,326 Commits over 3,898 Days - 2.61cph!
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merge from fix_weapon_mod_avg -> main
Fixed broken rad counts from container
Amounts update on changed instead
Add proper Volume Slider to VideoControls
Allow sampling from noise field in heightmap SDF
Make all elements on the Social Bar match instead of looking completely different
Update the Map Select Modal to match where it doesn't already
PackageSelectionModal also follows same styles.
Fix scaled chunk collision
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items
also reset contents and parent ItemContainer for safety
Fixed some properties of weapon mods using average instead of multiplying scalars together
- example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
Fix inverted transition in wolf fsm
Player loot method to grab rads
'refillvitalsall' command now includes spawned bots
Codegen
Rerouted to ItemContainer instead
updated 3p anims, updated world model anims
DPV socket excludes artifical water
- InWater socket mod allows exclusion of artifical water
- added separate error when socket requires a body of water
Fixed lobby heads being off by 1 pixel
Order ServerListModal by Player Count
Fixed HeaderTab styling on Settings Modal
Fixed a bug crashing the editor on start
ModInit was too early for ItemManager?
Fix padding on PageHeader
Revert GameModal back to string ident and use Package.TryGetCached instead.
Disallow Panel:SetHTML on panels with non empty hostname
Added Tooltips to LobbyCards
Fix Lists in 4:3 Screen Ratios
Settings Button no longer brings you back to the Home Page
Fix scrollbar gutter
Fix modal website in game not always logging you in
Put your review at the top
Water volumes report correct overallDepth from WaterInfo
- measured against the bottom of the volume or a cut-off plane
GCO techtree
reduced homing missile launcher research cost
DNumSlidier: Setting min or max value updates slider pos
Merge some math lib optimizations from #1477
Closes #1477
Co-Authored-By: code_gs <collings509@gmail.com>
GameTiles all now enforce the same aspect-ratio (16:9)
Fix GameModal not loading its contents instantly.
Update gmod.code-workspace
Pull Request: Use m_yaw/m_pitch instead of hardcoded values in taunt cam
DNumSlidier: Setting min or max value updates slider pos
Merge some math lib optimizations from a Pull Request
Restored WallpaperPlanner OnFrame null checks removed in
103779
Attempt at routing rad amounts through item containers
Crush trigger instead of trying to bake it in all things
LivePackageService. More live than the last one, anyway.
Fix finding in collection not working
Fixed wallpaper construction possible mismatch when the current placement is invalid
QFile bindings for thumbnails
Can specify width/height for file thumb
Initial - strip everything down (remove filtering etc)
Added a way to select previous Jams on the Game Jam Page. Currently hardcoded with gamejam1 and gamejam2.
Added LODs for jungle ruin walls (just a couple remaining to do)