244,583 Commits over 3,898 Days - 2.61cph!
Added an option to set the sorting language of a box to the current client language in the sorting settings, allows accurate alphabetic sorting for non-english languages
For when you need to sort your Pierres from your Bois
FloaterImage
satellite
microscope
coupon
Load all translations on the server so we can do language specific alphabetic sorting server side (hardcoded to english for now)
Finally fixed colour options not saving through restart. Removed "both" colouring. Bumped version num to 0.4.
Office Ceiling A material/texture pass.
Added a way to opt out of automatic sorting, enables a button on the container to sort instead
Deployable industrial fluorescent lights
Deployable string lights tests
Fixed sorting settings not getting immediately applied on the client side when changed
Items not present in the custom snapshot are now last
Better handling of blueprints in custom sorting mode
Fixed snapshot not working reliably
Better grid layout for custom mode
Alphabetic sorting now works with blueprints (sorts based on name of the blueprint target)
Fix soundtrack not showing as purchased
Implement song preview with auto toggle off
Formatter somehow removed usings
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Minor code change on the wire deployment following the construction errors refacto
v_spaghellim4: added fire animation & hooked up dry fire
merge from buildingerrors_improvements
"Blocked by ore" when placing on ores
Added Search to Library Manager. Allows you to filter through both installed or available Libraries.
https://files.facepunch.com/CarsonKompon/2024/August/06_16-43-MiserlyCockerspaniel.mp4
"Blocked by debris" when placing on debris
Renamed HAB repair dummy item name to display "Blocked by Hot Air Balloon" error messages
Fixed various NRE when deploying items on non-entity world prefabs
Jeep drives, stick it in cq_oman for quick testing
Proper toggle setup for playing music
Populate the DLC tab and get popups working
Fix FlexTransition breaking if SwitchState is called before Awake is actually called
Add "Browse" button to env_spritetrail in Hammer
Fixed Rollermine visuals when it is hacked
Error handle invalid spawnlist data
Fixed crashes when trying to draw sprite textures
Fixed TEXTUREFLAGS_POINTSAMPLE not respecting TEXTUREFLAGS_NOMIP
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reset scale variance on wood log pile
Initial jeep vehicle (won't drive properly yet)
Removing "RECYCLER IN SAFE ZONE" spam at server startup
Added detailed error messages when failing to deploy the tin can alarm wire