125,570 Commits over 4,171 Days - 1.25cph!

47 Days Ago
Remove garbage allocations from calls to FindItemsByItemID
47 Days Ago
More static resets Added a command to debug trueshadow update groups
47 Days Ago
Skin viewer glow tweaks
47 Days Ago
HttpImage static fields reset
47 Days Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
47 Days Ago
Add a function to estimate memory usage to the batching system
47 Days Ago
Move EstimateMeshBytes to an extension.
47 Days Ago
merge from main
47 Days Ago
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47 Days Ago
merge domain reload to main
47 Days Ago
merge from main to resolve conflicts
47 Days Ago
Allow drawing instances without making use of monster meshes.
47 Days Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
47 Days Ago
Fix piplights on hazmat codelock skin
47 Days Ago
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47 Days Ago
Fix first person ice AK particles not being visible.
47 Days Ago
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47 Days Ago
restore textures.3.bundle from cs126918
47 Days Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
47 Days Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
47 Days Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
47 Days Ago
Merge from fix_ammo_contents_bug
47 Days Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
47 Days Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
47 Days Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
47 Days Ago
New Modal for Tutorial - New players
47 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
47 Days Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
47 Days Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
47 Days Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
47 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
47 Days Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
47 Days Ago
Merge from hardcore_refresh
47 Days Ago
Another possible map clearing while server restarts fix
47 Days Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
47 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
47 Days Ago
new_menu -> main
47 Days Ago
Automatically disable the loading spinner if it takes too long
47 Days Ago
Cancelling a running query will also hide the loading spinner
47 Days Ago
Fixed overlapping texts in the checkout result screen
47 Days Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
47 Days Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
47 Days Ago
Re-added visor material to cinematic pilot rig
47 Days Ago
Show the amount of results on each tabs when searching in the settings screen
47 Days Ago
merge from rectmask_optims
47 Days Ago
Missed a mask in the death screen
47 Days Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
47 Days Ago
Long loading screen tips will now wrap properly
47 Days Ago
Add subtext on view modal