239,408 Commits over 3,837 Days - 2.60cph!

38 Days Ago
Add AngularDamping to WorldItems so they don't just roll away infinitely
38 Days Ago
Make all block items smaller for now (until we have proper voxel drop)
38 Days Ago
Add WorldModelOffset to ItemAsset, allowing you to scale/reposition the Model in the dropped WorldItem. Make Metal Piece much smaller and have proper origin
38 Days Ago
Fix wireframe render on vertex_color shader
38 Days Ago
Fix for possible NRE in Roller state machine
38 Days Ago
Spawn metal piles Model might need scaling down
38 Days Ago
Drones now have a chance to drop Metal Pieces
38 Days Ago
Updated Textures for Digital Clock
38 Days Ago
Add `flex-shrink: 0` to CraftingMenu group/headers
38 Days Ago
Fix squished Crafting Menu when selecting item with 3 or more required items
38 Days Ago
Fix wolf not following players moving away with lit torches
38 Days Ago
Added Tooltips to ItemSlot
38 Days Ago
Fix not being able to punch voxels with fist as connected client
38 Days Ago
Add torch to bow editor loadout
38 Days Ago
Have wolves look at their prey when circling
38 Days Ago
Fleshed out the display panel. Added LCD font.
38 Days Ago
Spawn players near beaches
38 Days Ago
Update .sbproj
38 Days Ago
Placement changes Manifest again Made seperate wood bonus for wood piles
38 Days Ago
Fix particles colliding with the thing that just died, causing them get stuck. Also fixed particle spawning on connected clients.
38 Days Ago
adjusted standing stones now have their base sunk in the ground Merge branch 'main' of sbox-hc2
38 Days Ago
No mips on ground texture - 1 texel per block probably doesn't need mips
38 Days Ago
lobster trap and boat lods and collision. starfish and crab, set dressing
38 Days Ago
Fix ResourceGatherers not being found on connected clients (Allowing resources to be hit properly now)
38 Days Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
38 Days Ago
Change camera.prefab to Never Network
38 Days Ago
added assetzoo.scene
38 Days Ago
added lightpost assets
38 Days Ago
Tunic rig/burst cloth setup, still WIP
38 Days Ago
Would be good if I hooked this up
38 Days Ago
Put these back Some safety in SetPalette
38 Days Ago
LODs for Digital Clock
38 Days Ago
Fix off-by-1 in Carve
38 Days Ago
Show world name if trying to save an existing world
38 Days Ago
Add return buttons
38 Days Ago
Save new world properly
38 Days Ago
Mark voxel textures as used again
38 Days Ago
hitching - easing in break force over short number of frames to let it break easier after initial hitching - set hitching flag on attached entity - horse modifies speed with prescense of hitch flag
38 Days Ago
Use block type icon and tint color for inventory icons if applicable
38 Days Ago
For now make spawnpoints a feature
38 Days Ago
Add items for the 4 current block types
38 Days Ago
Reimplement dirt punching
38 Days Ago
Blocks must specify item type if want to drop
38 Days Ago
Let mining laser destroy soil
38 Days Ago
Fix prop rotation not being deterministic
38 Days Ago
Fixed not being able to drop items [whoops]
38 Days Ago
Change path of loading a world, so it should only load once for host and remote client
38 Days Ago
Generate some soily beaches
38 Days Ago
World gen block tweaks
38 Days Ago
Fixed position for dropped block