141,220 Commits over 4,383 Days - 1.34cph!

60 Days Ago
Updating outbreak scientist skinning
60 Days Ago
Optimised textures sizes for LNY horsearmour
60 Days Ago
guns box corpse
60 Days Ago
sulfur box corpse tweak
60 Days Ago
Updated LNY horse armour icon to match other armours
60 Days Ago
Silly horse mask lod burst cloth controller
60 Days Ago
gun box gibs appended to prefab
60 Days Ago
silly horse mask player neck lods
60 Days Ago
Potential NRE fix
60 Days Ago
merge from building_planner_viewmodel_perentity_toggle
60 Days Ago
Remove from ladder hatches as well
60 Days Ago
LNYHorsearmour WM and WM prefab
60 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
60 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
60 Days Ago
Component box guns gibs Some texture tweaks
60 Days Ago
apartment complex layout refinement to street and ground surfaces
60 Days Ago
Adding m16 blockout rigs
60 Days Ago
append gun box to storage adaptor allow collision group
60 Days Ago
ran manifest, icon manifest, localization
60 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
60 Days Ago
Updated LNY horsearmour textures and icon
60 Days Ago
silly horse mask lods, neck lods still to do
60 Days Ago
Adding mortar rig fbx
60 Days Ago
▉ ▌▇▌▊▍ ▍▅▉▆ ▊▉▍▆▇▊▌█▌█▅▊▅▌
60 Days Ago
merge from bbs_divesite_fix
60 Days Ago
merge from SupplySignal_SloMoGuys
60 Days Ago
merge from naval_char_texture_optimizations
60 Days Ago
merge from naval_prop_texture_optimizations
60 Days Ago
merge from naval_env_texture_optimizations
60 Days Ago
merge from main
60 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
60 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
60 Days Ago
Fix divesites spawning within boat building station area
2 Months Ago
Renamed the item and vehicles tab classes and prefabs
2 Months Ago
Added vehicle tab
2 Months Ago
Rentable kiosk E blockout
2 Months Ago
sulfur box corpse
2 Months Ago
downsample deepsea shorevectors and distances, bitshifted by 1
2 Months Ago
further texture optimizations + removal of unused textures
2 Months Ago
Deleted extra horse mask textures
2 Months Ago
Merge from naval_update
2 Months Ago
Format npcShootingComponent to remove weird spacing
2 Months Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
2 Months Ago
fixed editor spawning of island shore vectors
2 Months Ago
texture optimization pass removed unused ramp_diff.tga
2 Months Ago
Artist overlay page video updated
2 Months Ago
Update artist pack store video
2 Months Ago
Texture resizing on paintball coveralls and navalscientist
2 Months Ago
Texture resizing LODs and other tileables
2 Months Ago
sulfur box gibs