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133,397 Commits over 4,293 Days - 1.29cph!

1 Year Ago
wip: Second floor detail colliders
1 Year Ago
added sculptor test inventory
1 Year Ago
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset - guide still displays default data at the moment
1 Year Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
1 Year Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
1 Year Ago
WIP preset support for non UI convar options
1 Year Ago
removed unused blockout mesh and .mats
1 Year Ago
Codegen after merge
1 Year Ago
Merge from main
1 Year Ago
merge from travelling_vendor_lod_fix
1 Year Ago
merge from researchtable_text_fix
1 Year Ago
Added player.cold_breath convar to toggle cold breath visual effect
1 Year Ago
merge from repairbench_icons_fix
1 Year Ago
merge from dofexposer_improvements
1 Year Ago
merge from 107744 birthday11
1 Year Ago
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1 Year Ago
merge from december24_art_fixes
1 Year Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
1 Year Ago
LOD crossfading transitions on Renderer LODs WIP
1 Year Ago
Improved some webrcon security - Normalized some of the RCON help language to be consistent - Added deprecated warnings for the old source engine rcon - Improved security around RCON passwords - Added automatic RCON IP bans for repeated incorrect password attempts Added a number of new convars - rcon.ban_ip <ip> - rcon.unban_ip <ip> - rcon.print_rcon_failed_logins - rcon.banduration - rcon.maxpasswordfailures - rcon.clear_rcon_failed_logins
1 Year Ago
new 11 cake and balloons
1 Year Ago
merge from main
1 Year Ago
Updated flashbang for new scripts. Explosive ammo WIP.
1 Year Ago
Added spawnable ivy strand and light well static decor
1 Year Ago
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1 Year Ago
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1 Year Ago
Flashbang stuff
1 Year Ago
Fixed broken packing attributes
1 Year Ago
WIP new meat models and materials
1 Year Ago
Better acceleration when towing Limited to trot gait + some visual fixes and tweaks
1 Year Ago
finally got deployable easels to work will need refinement and looking over
1 Year Ago
Implemented towing back on new horses
1 Year Ago
FX offset fixes. Ember iteration for more punch.
1 Year Ago
handling ground destruction properly
1 Year Ago
Implement the packed attribute: - Should we send this sync var itself or with all other sync vars - This allows the user to weigh up header cost of sending the sync var alone vs along with all other sync vars - Only sends this specific var if its dirty, whereas packed sync vars are all resend even if only one is dirty
1 Year Ago
Landmines now have a 15% chance to explode on being disarmed. This was always the intended gameplay behaviour but turns out there was a bug that prevented it from exploding. Instead, it previously bugged out and did nothing, allowing the triggering player to walk off
1 Year Ago
restricting placement to constructions
1 Year Ago
Fixed impact surface normal orientation.
1 Year Ago
updated crafting ingredients
1 Year Ago
Unique explosion for HV rockets vs regular. HV rocket engines burn richer/darker smoke than regulars.
1 Year Ago
merge from main
1 Year Ago
fix realmed remove on sculpture
1 Year Ago
added ice sculpture wip icon - saving IconRender scene as it needs some setup for icon rendering
1 Year Ago
deployable paintable easel model and prefab progress currently not working
1 Year Ago
removed sign/pumpkin panel from sculpture item
1 Year Ago
updated guide mesh
1 Year Ago
added guide mesh for ice sculpture and a tool to generate one
1 Year Ago
Temporary unapproved bear skin redirect