161,036 Commits over 4,597 Days - 1.46cph!

6 Months Ago
Merge from .../batch_renderer_group
6 Months Ago
Added new sounds for the bowless crossbow
6 Months Ago
Manifest
6 Months Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
6 Months Ago
Debug command
6 Months Ago
Russian roulette prototype wip
6 Months Ago
- Show cue - Add line renderer to show where you're aiming
6 Months Ago
fake player improvements
6 Months Ago
Fixed missing transparency in apartment interior trims (for steps)
6 Months Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
6 Months Ago
penthouse decals cont
6 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
6 Months Ago
Delete old player textures
6 Months Ago
medium apartment collision
6 Months Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
6 Months Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
6 Months Ago
Updating female skinning and cloth sash
6 Months Ago
Quick refactor
6 Months Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
6 Months Ago
6 Months Ago
merge from version_log_server
6 Months Ago
merge from traintunlightfixes
6 Months Ago
merge from cargoshipfixes
6 Months Ago
merge from terrain_lowering_nms_large_cave
6 Months Ago
deleted duplicated old reference prefabs
6 Months Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
6 Months Ago
Deleted old hair assets Deleted old hair sets
6 Months Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
6 Months Ago
merge from main
6 Months Ago
Penthouse apartment edge decals and remaining wall textures
6 Months Ago
Subtract navmesh subtraction
6 Months Ago
delete old materials
6 Months Ago
delete old head prefabs
6 Months Ago
Delete old player model fbx and prefab reference duplicates
6 Months Ago
Minor cleanups Check for empty strings when getting sound duration
6 Months Ago
Subtract bad merge
6 Months Ago
Manifest
6 Months Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
6 Months Ago
delete debug player model prefabs, no longer needed
6 Months Ago
Delete old skinset assets
6 Months Ago
Codegen
6 Months Ago
Bunch of compile fixes
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Can now walk around the pool table when mounted
6 Months Ago
apartment oven, texture tweaks, prefab setup, lods and collision
6 Months Ago
Added new code signing tool, and adjusted workflow files to have necessary environment variables during pipeline runtime for authorizing with the new system (#2)
6 Months Ago
Merge: from main
6 Months Ago
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6 Months Ago
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