194,179 Commits over 4,079 Days - 1.98cph!

52 Days Ago
bread heal over time instead of instant heal
52 Days Ago
softened a crease in canyon_c terrain
52 Days Ago
updated cliff rock position at WTP
52 Days Ago
Merge from softcore_update
52 Days Ago
Merge from bag_changes
52 Days Ago
Made the new corpses immortal
52 Days Ago
Merge from softcore_update
52 Days Ago
Merge from bag_changes
52 Days Ago
52 Days Ago
Merge from parent
52 Days Ago
Parent merge
52 Days Ago
Bed corpse setup
52 Days Ago
Merge from main
52 Days Ago
Fix buffer clearing compute dispatch count, array disposal, add scale world to object matrix, restore old functionality for comparisons
52 Days Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
52 Days Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
52 Days Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
52 Days Ago
Merge from clear_bushes_radius
52 Days Ago
Unsaved
52 Days Ago
Attack VFX (Not using IK script for now because script bug.)
52 Days Ago
merge from softcore_update -> aux2
52 Days Ago
merge from respawn_changes -> softcore_update
52 Days Ago
When respawning and trying to reclaim items, drop extra items in a dropped bag Switch dropped bag from white -> corpse bag when dropping extra reclaim loot
52 Days Ago
Parent merge
52 Days Ago
Merge from main
52 Days Ago
Merge from jungle_update
52 Days Ago
Merge from clear_bushes_radius
52 Days Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
52 Days Ago
Merge from main
52 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
52 Days Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
52 Days Ago
Don't respawn with items in softcore if you die inside building privilege - convar `reclaim_building_auth` controls it
52 Days Ago
merge from softcore_update -> respawn_changes
52 Days Ago
merge from softcore_update -> aux2
52 Days Ago
merge from tc_changes -> softcore_update
52 Days Ago
Fix codelocks spawning as locked but with no code after a deployable corpse is repaired if the lock was unlocked when the deployable was destroyed
52 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
52 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
52 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
52 Days Ago
merge from softcore_update
52 Days Ago
merge from softcore_update
52 Days Ago
merge from main
52 Days Ago
merge from 117533 horse costume world model
52 Days Ago
removed old horsecostume model and set outline script on chicken costume
52 Days Ago
merge from softcore_update/deployable_corpse
52 Days Ago
changed ui sounds to cloth and burlap sack
52 Days Ago
Updated bounds of all container corpses
52 Days Ago
Fixed some rail / road / river intersection issues
52 Days Ago
LR300 - Fixed dust cover looking black/broken mesh normals in viewmodel. (Fixed model and rebuilt prefab from scratch)
52 Days Ago
- add biome overrides for river material parameters (blends to different parameters as river travels through biomes) - expose subsurface parameters on all water types (instead of sharing with ocean)