138,148 Commits over 4,324 Days - 1.33cph!

5 Days Ago
Cleanup how skins_access worked, now runs in the base "do we own this DLC" style checks rather than having branches in various different classes Fixes default wallpapers not being available with skins_access -1
5 Days Ago
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5 Days Ago
Try displaying data centre regions instead
5 Days Ago
Meds Box Textures - push attempt nr 2
5 Days Ago
Meds Box - updated colour scheme, icon, gibs, LODs
5 Days Ago
Update rust native dll
5 Days Ago
Fix bad merge
5 Days Ago
Merge from naval_update
5 Days Ago
Merge from naval_missions
5 Days Ago
Revert change to MissionPoint type position generator for now due to error Fix item already added exception in request missions update
5 Days Ago
re-ordered water check to run before terrain anchors in the SpawnHandler, only used by divesites but early exits significantly faster than terrain anchors
5 Days Ago
Matrix display tweaks.
5 Days Ago
divesite spawning improvements - forcing topology to exclude lakes/rivers for reducing wasted processing - significantly reduced number of terrain anchors used in divesites d/e/f
5 Days Ago
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Merge from main
5 Days Ago
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5 Days Ago
merge from main
5 Days Ago
Only use the fallback if the sample radius was large
5 Days Ago
Remove unecessary trace in SamplePosition fallback
5 Days Ago
Fix compile error
5 Days Ago
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
5 Days Ago
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5 Days Ago
Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
5 Days Ago
merge from settingsmenu_export_config
5 Days Ago
Compile fix
5 Days Ago
main -> inventory_commands_streamermode
5 Days Ago
Skin pass for tiwtch underwear
5 Days Ago
Kitchen set 1 material settings
5 Days Ago
merge from workshop_animator_controls
5 Days Ago
fix exports with new animator and fx controls
5 Days Ago
Merge: from main
5 Days Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
5 Days Ago
merging onto my branch, trying to fix local repo problem with missing files
5 Days Ago
Buildfix: add missing SERVER guard
5 Days Ago
Seperated the new UI Settings Export code into it's own partial class (thanks Flavien for the suggestion)
5 Days Ago
texturing progress - apartment complex monument S2P
5 Days Ago
Adding my test save
5 Days Ago
Merge from stability_test
5 Days Ago
merge from main
5 Days Ago
Remove the hacks. Add a base ForceChildFullStability func, returns true to respect previous default behaviour. Override in PlayerBoat and return false only when flagged as a destructible wreck with the behaviour enabled. Add PlayerBoat.UseDestructibleWreckStability replicated var to gate this stability behaviour.
5 Days Ago
Potential fix for "Standing on desks on ghostships tricks the AI"
5 Days Ago
Moved legacy hair to it's own folder
5 Days Ago
merge from workshop_animator_controls
5 Days Ago
Added workshop controls for particles/lights with new WorkshopFXControls component
5 Days Ago
Added average female skin set Added average female skin set collection for debugging