144,590 Commits over 4,413 Days - 1.37cph!

2 Years Ago
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2 Years Ago
Basic item and icon setup.
2 Years Ago
Viewmodel renderer setup
2 Years Ago
Added icon render scene to scene loader.
2 Years Ago
Merge in main
2 Years Ago
breaking down the interior greybox into task folders/individual meshes
2 Years Ago
merge from main
2 Years Ago
Hackweek backup
2 Years Ago
updated ironsights
3 Years Ago
fixed offset in gingerbread roof top line concave conditionals
3 Years Ago
continuity improvements on gingerbread roof meshes features
3 Years Ago
removed conditional wood topping on gingerbread triangle roofs
3 Years Ago
gingerbread triangle roof blocks pivot offset fix
3 Years Ago
some extra frontier roof colliders fix
3 Years Ago
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3 Years Ago
Move tutorial island in slightly to prevent getting out of bounds killed on proc gen maps
3 Years Ago
Fixed in terrain checks not working on tutorial island
3 Years Ago
Updated modding ore spawner prefabs to use proper scaled versions. Added "_small" spawner prefab variants which uses cave sized ores.
3 Years Ago
Fixed player inventory preview not displaying correct clothing after assigning a player to a wanted poster
3 Years Ago
Merge from main
3 Years Ago
Don't allow trophy bags to be marked as On (and show the cooking symbol) if they are in the inventory of a horse and a player mounts that horse
3 Years Ago
Fixed some wire tool exceptions when attempting to make an industrial connection through solid objects
3 Years Ago
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3 Years Ago
Testing milder screen post processing variants for Cold, Hot, Hurt, Radiation & arctic biome.
3 Years Ago
Seed vault monument interior progress
3 Years Ago
Trespass changes
3 Years Ago
Merge from main
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
monument greybox progress
3 Years Ago
merge from digtest
3 Years Ago
merge from main
3 Years Ago
Fixed some issues, cleaned, improved and integrated into deferred lighting
3 Years Ago
Turned off darkening of voxels as they are damaged as I don't think it improves the look
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Fixed more type errors
3 Years Ago
Fixed a bunch of type errors with maths expressions and binary expressions. Added type error checking.
3 Years Ago
3 Years Ago
Merged RT progress so far; added runtime terrain mesh conversion for experiments
3 Years Ago
Added persistent variables to symbol table.
3 Years Ago
Added accumulator. Fixed conversions and literals not being converted to floats.
3 Years Ago
Tamagotchi sound support
3 Years Ago
Updated WIP in game chip.
3 Years Ago
Added input and output expressions to link chip code with rust in game io.
3 Years Ago
Added bunch of trig functions: cos, sin, tan, acos, asin, atan Added pi and tau as preset variables.
3 Years Ago
Added infinite loop detection to try and stop these infinite loops from freezing everything :( Message stack clears itself between runs Omg I think I fixed the infinite loops Added support for true and false values
3 Years Ago
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