135,965 Commits over 4,444 Days - 1.27cph!

4 Years Ago
Rigged up the new engine shake anim
4 Years Ago
Mesh generation performance improvements
4 Years Ago
Enabled head look on snowmobile driver and passenger
4 Years Ago
Switched Tomaha glass to a metal physic material to avoid þe olde glass decal problem
4 Years Ago
Fixed snowmobiles not loading correctly from save. Should fix Aux servers breaking on restart.
4 Years Ago
Added and assigned separate AI design files for bear/polarbear. Reduced regular bear aggro range.
4 Years Ago
manifest + spawn populations
4 Years Ago
Bear slightly less aggressive Polar bear corpse yield slight buff
4 Years Ago
Minor material changes
4 Years Ago
Added polarbear.corpse (fixes crash when spawning polar bear ragdoll)
4 Years Ago
Fix for two polar bear meshes spawning
4 Years Ago
Bears no longer spawn in the arctic Polar bears spawn setup - only in arctic Polar bears slightly higher health and hit harder
4 Years Ago
manifest (fixes spawning)
4 Years Ago
merge from main
4 Years Ago
added engine shake layer
4 Years Ago
merge from MilitaryTunnels_fixes
4 Years Ago
skinning update
4 Years Ago
merge from arctic_bases
4 Years Ago
S2P arctic base to apply AI prefab update changes.
4 Years Ago
Improvements to smooth out AI state transition movements, especially when leaving cover. AI prefab update.
4 Years Ago
Add a LOD disable to all sprays
4 Years Ago
Added two new server convars: global.SprayNoAuthDuration and global.SprayInAuthDuration Spray timeout will be set based on whether the player has TC auth using the new convars
4 Years Ago
More setup
4 Years Ago
Rigged up the new snowmobile animations (except fuel gauge)
4 Years Ago
Merge Snowmobile_Meshchanges -> Snowmobile
4 Years Ago
Merge from companion_server_offline Automatically tests Rust+ connections to servers and disables it if it fails
4 Years Ago
Snowmobile smoothness/stability work
4 Years Ago
Merge Main -> Snowmobile
4 Years Ago
south islands splats
4 Years Ago
Icicle greyboxes
4 Years Ago
Base splat S islands
4 Years Ago
Remaining sculpts for south secondary islands
4 Years Ago
updated fuel pose clips
4 Years Ago
updated snowmobile model with rig and anims, added animator
4 Years Ago
Remaining sculpts on big south island
4 Years Ago
NPCSpawner can now modify brain sense stats. Bumped sense, attack and listen ranges of arctic base scientists. AI prefab update.
4 Years Ago
Added AI navmesh obstacles prefab. S2P on arctic_research_base_a.
4 Years Ago
Setup AI respawning
4 Years Ago
Setup AI sleep/wake triggers. S2P arctic_research_base_a
4 Years Ago
more AI data tweaks/setup
4 Years Ago
hobo barrel can now be picked up and repaired
4 Years Ago
Cover updates after some initial testing
4 Years Ago
AI prefab update
4 Years Ago
Cherry picking the new SnowmobileMore branch to Snowmobile. I had accidentally committed these changes to Aux and subsequently converted them to a new branch.
4 Years Ago
FIxing a 0.1 offset on square ladder hatch prefab
4 Years Ago
Apply auto panel closer component, it's a better fix than the one from earlier today
4 Years Ago
Merge from main
4 Years Ago
Merge from firstpersonspectate
4 Years Ago
Merge from viewmodel_aspect_clipping (less vm clipping at ultrawide aspect ratios)
4 Years Ago
Merge from spraycan