135,727 Commits over 4,444 Days - 1.27cph!
Fix compile error when not in Client + Server
Ski piston animation code
- Working tachometer visuals, and improved snowmobile gearing in general
- allTerrain snowmobile convar allows snowmobiles to be used on any terrain
Added allowPassengerOnly snowmobile convar to allow for easier passenger testing
Removed the 6cm offset that corrected the old generic driver pose (Alex is making a new pose)
Compound area splatting & related
Oasis splatting checkpoint
Workaround for medical items visually disappearing when being used by AI.
merge from anim_test.
tweaks.
timing tweaks, AI now correctly play use anims for medical items.
Properly set flags
Show skins
Perform a connectivity test against the Rust+ companion server at server boot - auto disable Rust+ features if this fails
Don't hide the smart entity pair option when Rust+ is disabled - show a message saying it is disabled on the server instead
More consistent and reliable checking if Rust+ is enabled on the server when sending notifications
First pass on showing the players current held entity on the player preview displayed in the inventory
Still has some issues
Attach Tomaha hand IK to the handlebars
Added .editorconfig to the Plastic ignore list
Animated steering wheel, some setup for speedometer. Sadly full turn clips into the driver's knees, so I've limited max visual turn to 50%.
Changed bad surface drag calc
Decreased bad terrain drag
Put fuel gauge at zero when snowmobile is off
Pattern boomer shells will no longer display user made patterns when censor signs is set to true (shows a random burst instead)
Custom player colliders for both seats. Don't get bumped off the snowmobile by driving near trees and so on
Added editor shortcut: Press Ctrl-Alt-B any time in the editor while the game isn't running to go straight to the Bootstrap scene. Will ask if you want to save changes to your current scene first.
Tomaha working fuel gauge
Remaining sculpts for new cliffs south of LS
Road z fixes
more wip.
exposed some parameters to inspector.
refactor.
Mac server build is no longer uploaded
Steam upload files for aux02 branch
Terrain4 / slightly brightened snow overlay on the dirt splat in the arctic biome
Arctic base scene cleanup
DeferredMeshDecalRenderer error spam fix
Snow materials and prefab variants