164,050 Commits over 2,832 Days - 2.41cph!

14 Days Ago
Citizen/animgraph: updated Jump anim
14 Days Ago
Give Logger object overloads
14 Days Ago
Trace.Box + Trace.Sphere + Trace.Capsule (#107)
14 Days Ago
East sculpts for new cliffs
14 Days Ago
Re-populate LoadoutSelectList when template is applied
14 Days Ago
Loadout Selector Categories
14 Days Ago
Fix compile warning with SoundEvent asset type
14 Days Ago
loadout bug fixes
14 Days Ago
Loadout styles
14 Days Ago
Loadout Select List category types
14 Days Ago
loadout icon
14 Days Ago
Class icon
14 Days Ago
loadout styles
14 Days Ago
resource folder, qicon support
14 Days Ago
Crude hook system QMenu Binds
14 Days Ago
Updated drinking to deal with displacement
14 Days Ago
Added DOF quality for faster single pass dof
14 Days Ago
Trace update
14 Days Ago
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14 Days Ago
Trace.Box + Trace.Sphere + Trace.Capsule
14 Days Ago
Added .vs/* into gitignore
14 Days Ago
Update car.surface
14 Days Ago
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14 Days Ago
Log is now a Logger on GlobalNamespace, automatically named per Host
14 Days Ago
wire fence source backup
14 Days Ago
Initial work managed post processing stack
14 Days Ago
Cleanup
14 Days Ago
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14 Days Ago
Fix tools startup failing if temp/valve doesn't exist
14 Days Ago
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14 Days Ago
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14 Days Ago
Fix post processing offset and scaling
14 Days Ago
More accurate tracing into the ocean volume
14 Days Ago
Minor tweaks Fix ledge jump trace Better wallrun detection Adjust momentum, fix bad prediction never correcting until you stop Just smooth eyepos in camera Fix camera modifier being weird with fakelag
14 Days Ago
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14 Days Ago
Initial commit
14 Days Ago
updated construct / mat/ textures
14 Days Ago
Fixed crossbow vm loaded state
14 Days Ago
Subtract 66779
14 Days Ago
Remove all client side mounted references for instruments
14 Days Ago
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14 Days Ago
Snowmobile detail colliders