248,730 Commits over 3,959 Days - 2.62cph!

3 Months Ago
Update: RPC Codegen Somehow missed it despite generating previously. Tests: validated that I can dynamically switch it(even if it triggers my asserts - it's intentional)
3 Months Ago
cliff_hills_large_e tighter anchors to fix terrain holes
3 Months Ago
Cliff_tall_d fixed terrain holes
3 Months Ago
sbox charm added, pixel charm removed
3 Months Ago
Merge from underwaterlights
3 Months Ago
Falloff tweaks. Brighter shallows.
3 Months Ago
merge from main
3 Months Ago
added wood_a2 blend + cardboardbox updates
3 Months Ago
Fixed Facepunch/sbox-issues#6518
3 Months Ago
Ensure vendor grabs correct direction for peek
3 Months Ago
Bullet shooter and mover
3 Months Ago
Merge: from soundmodulator_leak Workarounds the AudioAmbience NREs by disabling pooling (audio.enablesoundpooling). Tests: on Craggy shot up 20 scientists, rode a horse, cut down trees, placed 100 barricades - no uptick in pooling of sound modulators in telemetry. No old NREs triggered.
3 Months Ago
Merge from underwaterlights
3 Months Ago
Merge: from main Tests: none
3 Months Ago
v2 tuning of underwater.
3 Months Ago
merge from world_update_2
3 Months Ago
scaling flow forces with shore distance (needs more tuning)
3 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
3 Months Ago
Travelling vendor calculates the correct starting distance
3 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
3 Months Ago
water treatment plant
3 Months Ago
Tin can alarms can no longer be picked up without building privileges
3 Months Ago
world_update_2 -> main (print statement was annoying!)
3 Months Ago
Removed spammy debug print statement
3 Months Ago
world_update_2 -> main
3 Months Ago
radioactive_water -> world_update_2
3 Months Ago
Bubble up rads called on server only
3 Months Ago
3 Months Ago
turf shell mat update
3 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
3 Months Ago
Fixed Facepunch/sbox-issues#6517
3 Months Ago
Fix connection preview vanishing when dragging to a new node
3 Months Ago
world_update_2 -> main
3 Months Ago
radioactive_water -> world_update_2
3 Months Ago
Prevent bubble up from throwing an NRE
3 Months Ago
Update PackageDto.cs CreateLobby will refuse to create a lobby if we already have a network system Add ISceneStartup event (https://docs.facepunch.com/s/sbox-dev/doc/iscenestartup-UaHEQHresW)
3 Months Ago
break stuff ontop on punchable stuff
3 Months Ago
Phrase update
3 Months Ago
Merge: from main Tests: none
3 Months Ago
Add play button to package home if we're looking at a game, resolves Facepunch/sbox-issues#6504 https://files.facepunch.com/tony/1b2711b1/chrome_44juTHVF9O.png
3 Months Ago
merge from localization
3 Months Ago
Add command line switch for opening a game on startup (currently opens the game modal)
3 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
3 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
3 Months Ago
Fixed F7 report popup texts size again
3 Months Ago
merge from world_update_2
3 Months Ago
Add lights to map Models set up incorrectly
3 Months Ago
Fix missing small wooden box item/scene setup
3 Months Ago
Add Game Config page