198,617 Commits over 4,140 Days - 2.00cph!

8 Months Ago
Merge from ai_wolf_iteration
8 Months Ago
Add placeholder wolf eating sounds
8 Months Ago
Fix pragma restore 414 being in the wrong place
8 Months Ago
▇▅█▊██▉ ▉▌▋ ▄▇▅▉ ▌▍▄▇▋▋, ▋▍▍▊▄▉▇ ▊█▌▌▄ ▌█ ▌▅▊▊ ▊▌▍▅▍█▄█▉ ▆▅ ▉█▌▄▍ ▊█▅▋▉▍. ▅▍▄ ▍▌▄▉▊▊▋.
8 Months Ago
▌▌▋ █▄▊▅ ▄▊▇-▆▉█▄▅
8 Months Ago
Updated battering ram entity path to models, added mesh decals scripts, switched gibs path
8 Months Ago
Updating battering ram frame models
8 Months Ago
Merge from ai_wolf_iteration
8 Months Ago
Remove unused fields, redundant checks, and fix issue where compoosite transitions are not cloned properly
8 Months Ago
▋▄▉▅▆ ▇█▄▍ ▅▌▍▇
8 Months Ago
Mag drop stuff
8 Months Ago
Merge from main
8 Months Ago
Fixed ADS shell ejection anim event. Mag eject event hits right when the mag scaling begins.
8 Months Ago
Fixed above ground pool water being invisible inside canyons
8 Months Ago
Mag drop.
8 Months Ago
▊▆▇▍▉ ▅▋▄▆ ▍█▆▅▌▋_▌▉▆█▋▄▋▋▅_▌
8 Months Ago
Unparented mag drop from the bolt.
8 Months Ago
Barrel attachment offsets Ejection tweak.
8 Months Ago
Also hide side flash in ADS.
9 Months Ago
Bounding box fix.
9 Months Ago
Various viewmodel fx polish/fixes.
9 Months Ago
Anim event fix.
9 Months Ago
World space fix.
9 Months Ago
Accesorized SMG fx tweaks
9 Months Ago
compile fix
9 Months Ago
merge from siege_weapons
9 Months Ago
Code cleanup, comments Deleted old prefabs
9 Months Ago
Ballista reloading client prediction
9 Months Ago
Parent merge
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
▉▍▌▉▆▆▉ █▅▋▄▋▄▌ ▆▆ ▄▋ ▋▄ ▋▊▉▇
9 Months Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
9 Months Ago
9 Months Ago
SMG muzzle prefab updates & regression fixes.
9 Months Ago
Merge from main
9 Months Ago
Icon updates
9 Months Ago
merge from qol_io_arrows -> main
9 Months Ago
Add ability for IO arrows to be offset per port - made water barrel top arrow offset to make it easier to see
9 Months Ago
merge from gesturepack
9 Months Ago
merge from flashlightfixes/fulloverhaul
9 Months Ago
merge from mixingtable_click
9 Months Ago
Handle entities that have IO implemented as a separate child entity - calculate the offset between the child & parent - manually offset IO ports to account for this
9 Months Ago
Added end caps to ropes
9 Months Ago
- Reduce distance padding - Fix a bug causing a rope to go to 0,0,0
9 Months Ago
Cherrypicked siege harness
9 Months Ago
Update: skeleton of a server profiler - Most of the native imports in place - Implemented the general flow of per-frame tracking In theory should be able to track function entry/exits, but can't test until a decide on an early enough method of initialization. Tests: none, too early
9 Months Ago
Increase prominence of wisps
9 Months Ago
█▊▇▆ ▄█▇▍▄▉▉▅
9 Months Ago
- Towing joints are now saved/loaded - Towing graphics are loaded properly along with the joints