Merge physics branch -> Vehicles. Splits Vehicle Movement layer into two layers: Vehicle World, which handles world collisions, and Vehicle Detailed, which handles bullet hits and player movement. Vehicle Movement became Vehicle Detailed, and the unused (TBC) Reflections layer became Vehicle World.
Fix for the "server offline" page almost never showing up
Disable ticking when a server has an error
Pass the app build number when connecting to servers, make development mode connect to staging servers