243,201 Commits over 3,898 Days - 2.60cph!

7 Months Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
7 Months Ago
maintenance_door asset added pipe_group_01 prefab
7 Months Ago
Block out path to end
7 Months Ago
protobuf
7 Months Ago
merge from main
7 Months Ago
Make sure to set the size of svg glyphs Keep current glyph API intact, add new version to control outline
7 Months Ago
Merge from main
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
merge from oilrig_sat_tube
7 Months Ago
setup wider idle stance for 3p minigun
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
cracks grass environment volume mask - removed submarine
7 Months Ago
Initial orbit strafe state
7 Months Ago
S2P all
7 Months Ago
merge from harbor_tweaks_4_cargoship
7 Months Ago
merge from oilrig_sat_tube
7 Months Ago
Change InputMotionData to reflect new API
7 Months Ago
Structures folder particle accum setup directly on materials
7 Months Ago
Start blocking out lower level
7 Months Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
7 Months Ago
Added placeholder sounds
7 Months Ago
- fixed issue with 3p anims being submerged - updated clip naming
7 Months Ago
Props folder particle accum setup directly on materials
7 Months Ago
Force screens to update when first deployed
7 Months Ago
Tweaked boxes placement and scale
7 Months Ago
merge from SignFix
7 Months Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
7 Months Ago
merge from ping_estimation
7 Months Ago
merge from electrical_power_fixes/reactivetarget
7 Months Ago
player update. 3p nailgun anim set edited
7 Months Ago
reapplying 94814
7 Months Ago
merge from io_entity_snapping/fixes/2
7 Months Ago
merge from toolcupboard_retroskin
7 Months Ago
Oillrig2 cover data
7 Months Ago
Fixed tools not being released when TC is destroyed
7 Months Ago
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7 Months Ago
junkpiles use biome visuals for foliage like rest of the game foliage
7 Months Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
7 Months Ago
Merged main into toolcupboard_retroskin
7 Months Ago
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7 Months Ago
Remove my #ifdef V_COMPILER_MSVC usage
7 Months Ago
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7 Months Ago
Oilrig2 move point data
7 Months Ago
SCSS: Don't apply animation styles before/after if fill mode is none sbox-issues/issues/5273
7 Months Ago
dead plant variant
7 Months Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
7 Months Ago
Oilrig_small door navmesh fixes
7 Months Ago
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7 Months Ago
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7 Months Ago
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