144,576 Commits over 4,413 Days - 1.37cph!

10 Months Ago
Fixing modals
10 Months Ago
More auth wip
10 Months Ago
Fixes
10 Months Ago
merge from fix_listplayerreportcounts_command
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
merge from watch_tower_collider_fix
10 Months Ago
merge from LR300_mesh_fix
10 Months Ago
main -> pilot_hazmat_dlc
10 Months Ago
merge from fix_codelockskin_piplights
10 Months Ago
merge from reformat_restart_toasts 🍞
10 Months Ago
Fix not being able to repair skinned weapons that are crafting blocked by game mode (eg. redirect ak skins)
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from main
10 Months Ago
Slight tweak
10 Months Ago
Fixed an edge case where a sprinkler would be visually spraying but not draining water or affecting sprinklers after the power was cut to a water pump
10 Months Ago
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10 Months Ago
Phrases
10 Months Ago
Don't pack data to be compatible with vertex compression
10 Months Ago
merge from new_menu
10 Months Ago
Missing localization fixes
10 Months Ago
Store pages localization pass
10 Months Ago
merge from new_menu
10 Months Ago
Restore store general tab, bad merge
10 Months Ago
Compile fix
10 Months Ago
merge from new_menu
10 Months Ago
merge from new_menu
10 Months Ago
Removed some unnecessary FlexGraphicTransform comps
10 Months Ago
Cart button fixes and polish
10 Months Ago
Mark some of the smaller world decor prefabs as poolable so they go into WorldGrid instead of immediately spawning all when loading the map
10 Months Ago
new_menu/tutorial_integration -> new_menu
10 Months Ago
Remove fancy tutorial category from server browser for now (was too buggy) Fixed tutorial modal not playing the video Fixed some minor pathing bugs in safe video player Safe video player exports to a raw image with API only mode
10 Months Ago
Fixed workshop nre in the publish tab
10 Months Ago
Skin viewer analytics
10 Months Ago
Reintegrate tutorial base work
10 Months Ago
Store items part of a pack now have their pack mentionned in the tile Some content fixes and tweak
10 Months Ago
Remove HierarchyUtil so world spawn prefabs aren't nested under an object per spawn category
10 Months Ago
tarp bug fixes
10 Months Ago
Reformat server restart toasts
10 Months Ago
Chandelier - Moving chain material setup
10 Months Ago
merge from gpuinstancefix2
10 Months Ago
30 more gpu instancing fixes
10 Months Ago
Hammer: Port color preview for models from CS:GO Added color keyvalue to prop_door_rotating Allow PCF as valid transfer extension Make sv_lagcompensationforcerestore do something SRCDS workshop cache also caches titles Also display a warning that cache will be used. Added some AnimOverlay functions Entity.FindGestureLayer( activity ) = LayeriD Entity.FindGestureSequenceLayer(seqID)=LayeriD Entity.RemoveLayer( layerID ) Entity.SetLayerAutokill( layerID, bool ) Fix soundscapes not working with duplicate sounds (ported from CS:GO) Also made sv_soundscape_printdebuginfo a cheat, instead of devonly, like in CSGO NPC weapon selection icons Use ContentCategoryIcons list to give NPC weapons icons in spawnmenu NPC tab and on NPC spawn icon right click. Also group NPC icon right click by category like it is in other places. Added GM:OnNPCDropItem hook It will NOT be called for dropped weapons, for that you have GM:PlayerDroppedWeapon (yes it was always called for NPCs too) HL1 NPCs will call this hook when they create "fake weapons" on death, since they do not use weapon entities Fix FireBullets causing "CLuaObject:GetType with invalid lua state" warnings Restore rope texture scaling to HL2 values For tool-created ropes, we apply custom scaling value so it looks like it did before any changes. Fixed NPCs being able to shoot some guns forever, without reloading This affects ALL weapons with DefaultClip above the Clip size, such as AR2.
10 Months Ago
Compile fix
10 Months Ago
merge from glowdetection_tool
10 Months Ago
Added support for multiple WearableEyeViewAdjustment components
10 Months Ago
Make heavy more resistant to bullets from the front, but their ammo/fuel backpack will explode and instakill them on hit
10 Months Ago
merge from glowdetection_tool
10 Months Ago
Compile fix
10 Months Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"