224,797 Commits over 3,714 Days - 2.52cph!

38 Days Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
38 Days Ago
maintenance_door asset added pipe_group_01 prefab
38 Days Ago
Block out path to end
38 Days Ago
protobuf
38 Days Ago
merge from main
38 Days Ago
Make sure to set the size of svg glyphs Keep current glyph API intact, add new version to control outline
38 Days Ago
Merge from main
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
merge from oilrig_sat_tube
38 Days Ago
setup wider idle stance for 3p minigun
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
cracks grass environment volume mask - removed submarine
38 Days Ago
Initial orbit strafe state
38 Days Ago
S2P all
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
merge from oilrig_sat_tube
38 Days Ago
Change InputMotionData to reflect new API
38 Days Ago
Structures folder particle accum setup directly on materials
38 Days Ago
Start blocking out lower level
38 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
38 Days Ago
Added placeholder sounds
38 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
38 Days Ago
Props folder particle accum setup directly on materials
38 Days Ago
Force screens to update when first deployed
38 Days Ago
Tweaked boxes placement and scale
38 Days Ago
merge from SignFix
38 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
38 Days Ago
merge from ping_estimation
38 Days Ago
merge from electrical_power_fixes/reactivetarget
38 Days Ago
player update. 3p nailgun anim set edited
38 Days Ago
reapplying 94814
38 Days Ago
merge from io_entity_snapping/fixes/2
38 Days Ago
merge from toolcupboard_retroskin
38 Days Ago
Oillrig2 cover data
38 Days Ago
Fixed tools not being released when TC is destroyed
38 Days Ago
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38 Days Ago
junkpiles use biome visuals for foliage like rest of the game foliage
38 Days Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
38 Days Ago
Merged main into toolcupboard_retroskin
38 Days Ago
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38 Days Ago
Remove my #ifdef V_COMPILER_MSVC usage
38 Days Ago
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38 Days Ago
Oilrig2 move point data
38 Days Ago
SCSS: Don't apply animation styles before/after if fill mode is none sbox-issues/issues/5273
38 Days Ago
dead plant variant
38 Days Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
38 Days Ago
Oilrig_small door navmesh fixes
38 Days Ago
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38 Days Ago
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38 Days Ago
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