232,093 Commits over 3,775 Days - 2.56cph!

44 Days Ago
Fix hidden round timer showing, styling tweaks
44 Days Ago
Fixed usp_sd references
44 Days Ago
Add progress bars to plant/defuse ui
44 Days Ago
Deploy sounds for guns
44 Days Ago
Reset armor & helmet status on respawn
44 Days Ago
Buy equipment using RPC to host Balance styling tweaks
44 Days Ago
Reverse weapon selection rows, stick to bottom-ish, always show active weapon name
44 Days Ago
Props folder, fist pass converting to MeshLOD Removing MaterialSetup components for snow
44 Days Ago
sniper position change
44 Days Ago
Fuck it, inheritance-based equipment system so we can do things like discounted kevlar+helmet Vitals shows helmet properly
44 Days Ago
Disable PreGame buy anywhere now teams/spawns are fixed
44 Days Ago
Fix SpectateSystem NRE
44 Days Ago
Fixed RoundStateDisplay error
44 Days Ago
Active held entities are notified when owner dies. Unlock handcuffs on death, releasing player limitations for when they respawn.
44 Days Ago
SteamLobbySocket caches owner, calling SteamMatchmaking.GetLobbyOwner each tick had significant impact
44 Days Ago
Can't headshot with melee weapons
44 Days Ago
Assorted error fixes
44 Days Ago
Don't let players buy special weapons (e.g. C4)
44 Days Ago
Buying helmet actually gives you helmet
44 Days Ago
Slightly improved buy menu, add buyable equipment (armor, defuse kits), support for helmets Re-add Matt's buy menu pointer-events change, expand to unaffordable too
44 Days Ago
Fixed w_usp reference?
44 Days Ago
Team chat is the default chat mode
44 Days Ago
Don't use grenade's rotation when spawning an explosion prefab
44 Days Ago
No need for a glyph telling me how to shoot on the screen at all times Don't allow buying the exact same weapon, but can still buy one of the same slot If cant buy weapon, dont take cash Disable pointer-events on owned guns in the buy menu
44 Days Ago
Basic toasts - will have a look at making these look better if there's time Fix vitals low-health pulse effect
44 Days Ago
Call BuildClass in equipment overlay 🙈
44 Days Ago
This emoji is ugly
44 Days Ago
Move balance under map, killfeed to top right Killfeed local-related entries are red
44 Days Ago
Reapply body visibility to clothes when changing outfits
44 Days Ago
Skip WeaponSlot.Undefined inventory bind
44 Days Ago
reduced text size of 'waiting for player's status text
44 Days Ago
Play radio sound for thrown grenades
44 Days Ago
Fix NRE in RoundStateDisplay Fix ScoreboardRow NRE Make scoreboard rows smaller Minimap background blur Always center round state
44 Days Ago
Fix GetPlayerName exception
44 Days Ago
Hide invis players on minimap
44 Days Ago
Slim down system chat messages
44 Days Ago
Bug squashing - Fixed NREs in ScoreboardRow - Fixed another minimap NRE - Minimap NRE checks - SpectateSystem NRE fix
44 Days Ago
textured tricycle with LODS
44 Days Ago
message panel fix bug with card type element styles not refreshing use async to resolve events
44 Days Ago
Adjust m700 hold position Stop running a bunch of player movement code for all remote players
44 Days Ago
Use IPawn.IsPossessed for player marker display check instead
44 Days Ago
PlayerRole style adjust
44 Days Ago
Handcuff statuses are now correctly applied when handcuffes are placed during wounded state. Locked handcuffs can't be removed from belts. Added ItemModRestraint
44 Days Ago
Don't spectate our own invisible pawn when joining mid game
44 Days Ago
Remove MarkerFrame.Trace, replace it with MarkerFrame.MaxDistance, grenade markers fade out at a set distance
44 Days Ago
We need to ragdoll on all clients actually
44 Days Ago
Add USP (SD) Adjust outline slightly
44 Days Ago
weekly skin models
44 Days Ago
Add team join chat messages
44 Days Ago
Fixed jank with grenade throwing