reporust_rebootcancel

159,439 Commits over 4,597 Days - 1.45cph!

2 Years Ago
showing some visual feedback on where player will chip into the sculpture if they're holding a weapon with a compatible damage type (just ddraw for now)
2 Years Ago
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2 Years Ago
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2 Years Ago
Async upload
2 Years Ago
Fixed battering ram wheels LOD not set to dynamic Increased culling range
2 Years Ago
Ensure you cant lead a horse thats towing a siege weapon
2 Years Ago
Battering ram door fixes, will need more work later
2 Years Ago
Horse will send detach packets on death if towing an entity
2 Years Ago
Missing prefabs
2 Years Ago
- Removed siege tower door - Siege tower door socket setup (so players can place own doors)
2 Years Ago
merge from horse_yoke_tests
2 Years Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
2 Years Ago
updated metal shield admire animation transition on metal shield animator
2 Years Ago
Shadows
2 Years Ago
Adding updated siegeharness to testridable
2 Years Ago
proper scale removed antiquated blockout mesh
2 Years Ago
Terrain & terrain overrides
2 Years Ago
Undo: removing ignore.conf accidental submit Tests: none
2 Years Ago
Update: ServerProfiler snapshot now contains full names for scopes Tests: opened the new profile in perfetto
2 Years Ago
4 shot mini crossbow viewmodel mesh
2 Years Ago
merge from main - attempting check-in fix
2 Years Ago
prefab adjustments and cleanup
2 Years Ago
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2 Years Ago
Particles
2 Years Ago
Textures
2 Years Ago
recalculating nrender bounds properly after vertices and indices assignment
2 Years Ago
giving mesh the same name as its entity
2 Years Ago
corrected entity bounds
2 Years Ago
Gesture pack description
2 Years Ago
Merge from silo_cam_fix
2 Years Ago
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2 Years Ago
Fix NRE's when connecting to some cameras in the missile silo
2 Years Ago
ForceOption error handling refactor
2 Years Ago
Rendering
2 Years Ago
cleanup on carving function
2 Years Ago
merge from main
2 Years Ago
subtracting 107340
2 Years Ago
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2 Years Ago
merge from reenabled_kayak_flow_speed
2 Years Ago
Cleanup
2 Years Ago
Smoke atlas & related.
2 Years Ago
merge from qol_io_arrows -> main
2 Years Ago
Fix telephone and CCTV camera port arrows not working
2 Years Ago
Unsaved
2 Years Ago
Fixed impact effects not firing properly when a shield is hit by a server side projectile (auto turrets, scientists)
2 Years Ago
Much improved system to sync shield position/rotation to server, send shield pos/rot in model state
2 Years Ago
Subtitle and pack info description
2 Years Ago
Media asset changes + updated item store page with gesture pack ID
2 Years Ago
Merge from main
2 Years Ago
More HUD merge fixes