reporust_rebootcancel

125,366 Commits over 4,079 Days - 1.28cph!

9 Days Ago
Unsaved
9 Days Ago
Fixed the conversation screen layout jumping around as the responses and text is animated in, making it hard to click on things Panel is now presized and won't resize at all mid conversation stage (will still resize at the start of each stage)
9 Days Ago
Document icons Add support for showing non item rewards
9 Days Ago
Switched outpost scientist npc to a generic mission provider Added support for generic dialogue handling when there are no available missions Generic mission process is now alloc free
9 Days Ago
Safe zone spawn unlock mission boilerplate
9 Days Ago
Very rubbish first attempt at wall snapping when placing deployables
9 Days Ago
Merge from party_system -> main
9 Days Ago
Fix another NRE when connecting to a server in a party
9 Days Ago
▇▉▇▍▍▊▉▌█▍_▌█▉▆▆▌▄▊▊▉▌_▆█▍ -> ▆▉▍█
9 Days Ago
▌▆▊'▋ ▉▋▄▇▇▊▄▊▌ ▋▉▅▊▄▊▅▋▍▇.▉▅▍ - ▅▌▍█▇▇▌▇ █▋▋ ▅▋▄▇▄ ▌▋▅▄ ▍▋▆▄▅▌█▉▉▌▍▅
9 Days Ago
patrol_heli_revision_2 -> main
9 Days Ago
Removed logs Ensure heli can crash at airfield? Extend flee monument search range
10 Days Ago
Clicking link in steam chat will add you to the party
10 Days Ago
▆▋▅▊▆ █▌▌▊ ▋▇▋_▇▄▄▄▉▍█_▆▄▋█▌▊▋▌▋▉ -> █▉▄▌
10 Days Ago
▊▍▄ ▄▍▋█▇▇ ▊▅▇▇ ▉▍ ▅▇▄█▄▊▄▍▋▇ ▋▆▌▊ ▄▇▆▊▅▊▇ ▄▊▇ █▅▌▆▌▍▄ ▆▉ ▉▄▆▆ ▊▍▍'▊ ▍▇▊▅▉ ▊▊ ▇▆▍ ▋▅▌▊▄▊ ▋▍ ▌▌▋ ▄▋▇▉▊ ▇▊ ▋▅▉▊▆ ▄█▋▄ - ▆▍▉▅ ▍▉▍ ▇▅▋▌▍▊ ▉▋▄▅ ▍▌▉▇ ▉▌▆▍▉▅█▄, ▍▌▅▇ ▉█ ▍▇▋▋█▋▄▇▍█ ▋▅▊▌ ▊▅▅▉ ▆▋▋▄ ▇▅██▉▆ - ▆▌▊▉▄▅ ▋▋█▅ ▇▋▆ ▅▍▋▆█▉ ▉█▋▋▊▅ ▌▋▍▄▉▇ ▄▆▋▅ ▄▌ ▅▅█▄▍ ▋▍ ▆% ██▉▅ ▉▍▍▍▄▌█ ▄▄ █▆█ ▌▋▌▋ ▇ ▉▉▄▌▍▄ ▇▄ ▉█▄▋█ - ▊▇▅'▋ █▉▇▄▅▌▋ ▍▋▋▍▄▆▆▌▆▌ ▍▍▉▇▊▍▊ ▍▉▇ ▇▇▊▌▌▆▄ ▆▇▇▆▇▊▆
10 Days Ago
Patrol helicopter flee map marker matches rotation Patrol helicopter flee map marker shows an estimated to flee location
10 Days Ago
Reduce button width More phrase support for interaction modal Show 'cant connect to steam' error popup as an interaction modal instead
10 Days Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
10 Days Ago
add tod gradients for some cloud parameters
10 Days Ago
M15 Pistol - Texture update, world model + rebaked texture set
10 Days Ago
Updated textures and prefab setup
10 Days Ago
10 Days Ago
fixed broken skinning on male grass skirt legs lod 3
10 Days Ago
Layout changes Ensure bootstrap page has the same interaction modal as main menu
10 Days Ago
merge from party_system -> main
10 Days Ago
Fixed bug preventing the title from taking up all the space if the subtitle is empty Codegen Test method
10 Days Ago
Fix `kickparty` not correctly checking if the person kicking is the leader
10 Days Ago
Interaction Modal can now be enabled/disabled with static methods Can output translations rather than raw text Buttons can be wired up to whatever we want when starting the popup Custom layout is setup on call for whatever the user wants
10 Days Ago
Missed Files
10 Days Ago
Updated Folding Wicker Bed Blanket Textures Removed Fourth Blanket Varaiation Textures and Materials
10 Days Ago
Fix NRE when connecting in party
10 Days Ago
merge from main -> party_system
10 Days Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
10 Days Ago
▅▋▊█▉█ ▇▋▋▄▄▆▇▅ █▄ ▇▅▆▊▊▍ ▇▄▍▌▉▄▆ ▋▋ ▇▉▄▍█▌▄▊▍▊▇▉ ▋▆█ ▍▌▅ ▄▄▍▍ ▋▍ ▅▇▊ █▋▌ ▇▉ ▍▆▊▋▇▅
10 Days Ago
set fairy lights on material emissive intensity to 3.4 (was 10 which I think was a merge error)
10 Days Ago
Fix incorrect height calulation on new flee point Remove logs
10 Days Ago
Create map marker at the position the helicopter will flee to Create a dotted line from current position to the flee position Use a syncvar to handle the map routing
10 Days Ago
merge from decor_lighting_dlc/merge_resolve
10 Days Ago
merge from main
10 Days Ago
added test wall_storage prefab and built manifest
10 Days Ago
T1 SMG view model camera update
10 Days Ago
subtracted merge
10 Days Ago
main -> patrol_heli_revision_2
10 Days Ago
syncvar_vector_fix -> main
10 Days Ago
Fix errored netread logic
10 Days Ago
merge from erosion
10 Days Ago
moved some TerrainTopologyMap job utility methods into own class and also promoted local function to a static method, burst seems to hate local functions in this case
10 Days Ago
syncvar_vector_fix -> main
10 Days Ago
Cherrypick syncvar vector fix
10 Days Ago
Ensure the same references are generated throughout