reporust_rebootcancel

140,490 Commits over 4,536 Days - 1.29cph!

10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Gib setup
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
Setup threshold toggles
10 Days Ago
Remove the client colliders, not needed
10 Days Ago
merge from submarine_looting_fix
10 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
10 Days Ago
WIP code
10 Days Ago
merge from main
10 Days Ago
Merge from main
10 Days Ago
merge from livestockanimals
10 Days Ago
Merge From Main
10 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
10 Days Ago
Merge from attackheli_armour_damage
10 Days Ago
Collider r/w fixes
10 Days Ago
merge from main
10 Days Ago
Merge from main
10 Days Ago
merge from medical_honey_bandage
10 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
10 Days Ago
Batch add stencil block to common shaders
10 Days Ago
Merge from main
10 Days Ago
merge from improved_event_saveloading
10 Days Ago
Proto
10 Days Ago
merge from main
10 Days Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
10 Days Ago
merge from hqm_ore
10 Days Ago
merge from main
Rin
10 Days Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
10 Days Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
10 Days Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
10 Days Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
10 Days Ago
Remove terrain depth prepass alloc
10 Days Ago
Merge from npc_vending_optim
10 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
10 Days Ago
Merge from rendererlod_collapse_improvements
10 Days Ago
Revert ziggurat pipe LOD change, S2P
10 Days Ago
Merge from main
Rin
10 Days Ago
merge from main
Rin
10 Days Ago
Adjusted Blockers at Launch site, Military Tunnels and Missile Silo S2P
Rin
10 Days Ago
Adjusted monument blocker protection and HP
10 Days Ago
Merge from vm_hand_spawn
10 Days Ago
Merge from PlayerRigUpdate2
11 Days Ago
Fixed WireTool not overriding 3p_stance-idle_relax_running
11 Days Ago
Merge from main
11 Days Ago
Merge from AugustQuickfire_Buffs1
11 Days Ago
Merge from AugustQuickfire_2Pie2Furious
11 Days Ago
Merge from car_wheel_fix
11 Days Ago
Merge from white_firework_boomer
11 Days Ago
Merge from new_navmesh_fixes (discarded testlist changes, will regenerate once merges are done)