126,126 Commits over 4,171 Days - 1.26cph!

10 Days Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
10 Days Ago
Undo of previous CL - too many files snuck in
10 Days Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
10 Days Ago
removed carton box collider, purely visual
10 Days Ago
merge from main
10 Days Ago
switched to fuelsmall loot panel, needs its own really
10 Days Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
10 Days Ago
merge from icelake_barricade_fix2
10 Days Ago
Apply icelake barricade fix on new branch
10 Days Ago
merge from siegeweapon_pulling_fix
10 Days Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
10 Days Ago
merge from tmproemoji_nre_fix
10 Days Ago
Fixed TmProEmojiRedirector NRE
10 Days Ago
Merge from main
10 Days Ago
merge from meta_shift
10 Days Ago
merge from rails_barricade_fix2
10 Days Ago
spike trap deployment pass
10 Days Ago
merge from jungle_storepage_fix
10 Days Ago
Added missing wallpaper to jungle store page
10 Days Ago
Forgot trainyard
10 Days Ago
merge from translate_error_fix
10 Days Ago
Fixed Translate.Get error when converting null strings to Phrase
10 Days Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
10 Days Ago
Cherrypick 129429
10 Days Ago
Add anchor to test save boat
10 Days Ago
merge from naval_update
10 Days Ago
inital spike trap gameplay pass
10 Days Ago
Full anchor functionality wip
10 Days Ago
Merge from dlc_blueprint_warning
10 Days Ago
merge from small spike trap
10 Days Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
10 Days Ago
merge from meta_shift
10 Days Ago
merge from physics_bounds_commands_fix
10 Days Ago
combined bounds used for both physx bounds commands
10 Days Ago
shore_crate spawn tweaks
10 Days Ago
Spike Trap Material Fix and texture resize
10 Days Ago
Merge from main
10 Days Ago
manifest
10 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
10 Days Ago
shore crate now spawns on T0 beach - rare spawn
10 Days Ago
loot generation
10 Days Ago
merge from loot_generation
10 Days Ago
Added shore crate
10 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
10 Days Ago
Merge from Hackweek_Spike_Trap
10 Days Ago
merge from meta_shift
10 Days Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
10 Days Ago
merge from ghostships
10 Days Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
10 Days Ago
merge from meta_shift