136,006 Commits over 4,293 Days - 1.32cph!

1 Year Ago
Fixed charge and deplete battery commands compiling issue on client
1 Year Ago
LOD4 and prefab setup for truck models
1 Year Ago
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1 Year Ago
merge from wr_minigun_reload_fix
1 Year Ago
fixed metal roof tga not reading correctly
1 Year Ago
merge from main
1 Year Ago
Added 'pipette' command: gives you the item you're looking at and places it in your hands If you already have it, swaps it with your currently selected item
1 Year Ago
Updated test scene file
1 Year Ago
player update. exported/ setup water pipe shotgun anims
1 Year Ago
Got wind working with LODing
1 Year Ago
Fixed a crash related to static props on map load for certain maps Not an ideal fix, but it works. If a spawnicon does not exist, try to look in addons as well This makes it so that you can still edit icon, but if you do not have a spawnicon rendered, and a workshop addon provides ones, the game will use the workshop one as a fallback.
1 Year Ago
Added ioentity.showflags editor only command to debug IO flags
1 Year Ago
Added realmed remove to water junkpiles. Ensures client and server versions are stripped appropriately
1 Year Ago
Added electricalbattery.charge and electricalbattery.deplete admin commands to respectively charge and deplete a battery easily
1 Year Ago
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1 Year Ago
merge from PingEstimatorRewrite
1 Year Ago
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1 Year Ago
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1 Year Ago
1 Year Ago
Merged main into electricity_power_fixes/2
1 Year Ago
Reduced electrical button press time from 5s to 1s Reduced power burst from 2 to 1 power (given that they now consume 0 power) Monument buttons unchanged
1 Year Ago
Reduced Electrical Branch minimum branch out power from 2 to 1
1 Year Ago
Same treatment to harbor 2
1 Year Ago
Extended build block area of harbor 1 to prevent cargo from crushing bases when docking Prevented barrels from spawning underwater near harbor 1
1 Year Ago
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1 Year Ago
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1 Year Ago
player update. spas,m4 and pump shotgun holster position edits
1 Year Ago
player update. exported pump shotgun anim set edits
1 Year Ago
organise twitch drops scene alphabetically
1 Year Ago
merge from HarborAudioFixFuture
1 Year Ago
merge from wavesofchange_monuments_fixes
1 Year Ago
merge from tc_reskin_nre_fix
1 Year Ago
merge from CargoShipDoorFix
1 Year Ago
oilrig_1 S2P
1 Year Ago
cutout in large rig floor LOD1 missing
1 Year Ago
small rig level3 LOD1 and 2 door cutouts
1 Year Ago
Added metal roof textures to radtown redux selectively
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Merge main -> Bikes
1 Year Ago
Added null check on CH47 scientist spawns, with error thrown if it fails. Plus minor edit where we were doing a redundant transform.transform
1 Year Ago
Commented out region ping spam in editor
1 Year Ago
Unchecked CanNPCOpen on cargo ship doors
1 Year Ago
Simpler fix, moving values to Awake
1 Year Ago
Revert older sound fix
1 Year Ago
Merge HarborAudioFix -> Main
1 Year Ago
Reapply 95523 with compile fix
1 Year Ago
subtracting 95523 - compile issue
1 Year Ago
Attempt at a proper fix for the audio problems. Reverted previous temp fix.
1 Year Ago
merge from waves_of_change_hotfix1 - Fridays hotfix round