146,308 Commits over 4,444 Days - 1.37cph!

31 Days Ago
merge from deepsea_loot_balance
31 Days Ago
Tweaked deepsea rhibs loot, less guns, removed the common scientist loot (pickaxe, green card, flares)
31 Days Ago
Fixed deep sea sulfur ore fields respawning metal
31 Days Ago
merge from main
31 Days Ago
First pass of a raiding test recorder
31 Days Ago
Added Salvaged Cleaver sounds
31 Days Ago
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31 Days Ago
Merge from Main
31 Days Ago
merge from main
31 Days Ago
merge from computer_station_IO
31 Days Ago
remove debug log
31 Days Ago
computer station only draws power from batteries when in use.
31 Days Ago
merge from main
31 Days Ago
Merge from 3p_spectator_improvements
31 Days Ago
Fix fucked up local playermodel if respawning after having changed to third person view whilst the local player is dead
31 Days Ago
Merge from main
31 Days Ago
Vending name max limit = 32
31 Days Ago
merge from main
31 Days Ago
Set character limit of 4 for all vending admin/purchase input boxes
31 Days Ago
fix workshop emission intensity getting/setting
31 Days Ago
- Remove sell order play animation when adding/removing - Change increase/decrease price indicator saturation
31 Days Ago
Updated bdu, vest, leg armour and helmet prefabs and fbx files (added female versions of the different assets). Setup new prefabs for the female versions of the different assets. Added viewmodel model and prefab for the BDU shirt
31 Days Ago
undo 150488
31 Days Ago
Added degree indicator
31 Days Ago
Added vehicle damage to the fragmentation mortar shell (50 to match the F1 grenade)
31 Days Ago
Merge from workbench_upgrades
31 Days Ago
Reinforced upgrade can now specify health bonus values per workbench level/type. Set initial values to maintain existing health boosts (effectively 150% of bench health)
31 Days Ago
Salvaged Cleaver audio tweaks
31 Days Ago
Improved HUD contrast. Removed the old disabled UI from the prefab.
31 Days Ago
exported edited 3p zipline anims
31 Days Ago
6.3 fix
31 Days Ago
Fix existing sell order NRE
31 Days Ago
Fixing stray verts skinning for garage door
31 Days Ago
RRP viewmodel camera
31 Days Ago
Removed editor code that's no longer needed
31 Days Ago
first pass on leaderboard, still WIP
31 Days Ago
Improve mortar deployment around players
31 Days Ago
Initial commit Basic setup and boilerplate stuff to turn on powerplant using new fuse like item, feeds power into a global powergrid which can be plugged into at IO access points. ✨𝘴𝘶𝘣𝘫𝘦𝘤𝘵 𝘵𝘰 𝘤𝘩𝘢𝘯𝘨𝘦™✨
31 Days Ago
tick rate and visual tweaks
31 Days Ago
Tiny tweak on the monitor display to make it reflect better.
31 Days Ago
Player seed updates
31 Days Ago
binocuar_fixes_2 -> main
31 Days Ago
Ensure binoculars are hidden when relogging in
31 Days Ago
Course changes
31 Days Ago
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31 Days Ago
Source updates
31 Days Ago
codegen
31 Days Ago
More wip UI
31 Days Ago
Military vendor animation content
31 Days Ago
Updating skinning for female skin