242,369 Commits over 3,867 Days - 2.61cph!

45 Days Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
45 Days Ago
More page styling
45 Days Ago
merge from main
45 Days Ago
Fixed some explosions near a ball.entity not applying a force - added a backup method
45 Days Ago
adobe wall and gate first pass
45 Days Ago
Cape LODs skinned to spine4 to reduce snapping
45 Days Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
45 Days Ago
Select target object when inspecting ActionGraph
45 Days Ago
component section
45 Days Ago
Combine movement and vision darts into a new Incapcitate dart
45 Days Ago
more styling changes
45 Days Ago
table update
45 Days Ago
Table tags
45 Days Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
45 Days Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
45 Days Ago
Organising dart type folders
45 Days Ago
more table tweaks
45 Days Ago
Make ActionGraphStackLineHandler pattern more lenient Include ActionGraph errors in ConsoleWidget.PopulateDiagnostics Refresh diagnostics when saving an Action Graph Only Show() each Action Graph MainWindow once Inspecting a cloned ActionGraph edits original (#1663) Write null instead of trying to serialize invalid GameObject / Component Attempt to support both types of prefab instances in one places Don't PostDeserialize child objects multiple times
45 Days Ago
Table and table snippets
45 Days Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
45 Days Ago
merge from Halloween_2024
45 Days Ago
Bone dart damage tweak
45 Days Ago
Dracula Cape texture fixes for back area which is now visible
45 Days Ago
merge from world_update_2
45 Days Ago
Finalized core.
45 Days Ago
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45 Days Ago
Optimize ModelRenderer.Tint Fix MetaData.Get error Warn in TcpSocket when there's a socket exception on connecting Fix startup exception when not using Gregorian calendar Don't report errors created by us, in non retail builds Cancel launcher fade in if they already closed the window
45 Days Ago
Leaderboard backup, run #13876
45 Days Ago
Inspector component edits use nicer undo system instead of whole scene
45 Days Ago
Merge from parent
45 Days Ago
Merge from parent
45 Days Ago
Merge from main
45 Days Ago
Merge from world_update_2
45 Days Ago
Merge from elevator_parenting_collision_improvements
45 Days Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
45 Days Ago
Json ignore this in case it needs it
45 Days Ago
Add CameraComponent.RenderTarget to render allow rendering to texture https://files.facepunch.com/layla/1b1211b1/sbox-dev_N5LTZuJHYE.mp4
45 Days Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
45 Days Ago
Merge world_update_2 -> Aux2
45 Days Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
45 Days Ago
Fixed client compile in builds
45 Days Ago
Unsaved food cache loot change
45 Days Ago
Merge main -> SpawnMargins
45 Days Ago
Adjust food cache spawns, removed black berries and raw meat
45 Days Ago
Fixed water well shop appearing on the map after a server restart
45 Days Ago
Merge from world_update_2
45 Days Ago
Applied standard code formatting to all code in the Rust project
45 Days Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity
45 Days Ago
Restored server browser search bar text size