135,286 Commits over 4,293 Days - 1.31cph!

2 Months Ago
merge from health_info_popup_qol -> main
2 Months Ago
Sapcesuit repose/lods
2 Months Ago
Fix front turret rotation clamping not working properly at offset boat rotations
2 Months Ago
Adding gibs for explosives component box
2 Months Ago
Health UI now pops up for 1s after damaging an object (that shows health info) - This only occurs when the object is below the threshold that would show health info constantly
2 Months Ago
Birthday Balloons - Changed clumps design, improved string model and texture for all variants, lighten texture on all singles, changed heart shape
2 Months Ago
Allow tugboat in deep sea
2 Months Ago
Simple sight update, Icon, textures, prefab and materials.
2 Months Ago
merge from naval_update
2 Months Ago
Make sure to clear the deep sea billboard list after killing them
2 Months Ago
Merge from parent
2 Months Ago
Fixed typo on boat building privilege
2 Months Ago
Quick refactor/cleanup
2 Months Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
2 Months Ago
space station building skin models and gibs files
2 Months Ago
Merge from parent
2 Months Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods
2 Months Ago
Remove some dead code
2 Months Ago
added ambience list and defenirion for PTBoat Stings
2 Months Ago
Bunny ears repose re-commit
2 Months Ago
improvised_walkway_railing_wood_150x150_corner LODs and collider meshes
2 Months Ago
Wait until we have 6 interpolator states before allowing non predicted turrets to lerp
2 Months Ago
subtract 137213
2 Months Ago
Paintball Gun - update model and bake with fixes
2 Months Ago
Minor fix on heavy scientist hand
2 Months Ago
added creak audio stings to the PTBoat ambience
2 Months Ago
Don't use pre-existing rotation as the intial client pitch/yaw - this causes snapping on the front turret when you were jumping on
2 Months Ago
Bunny Ears repose
2 Months Ago
Disabled wind on tarp_static_blue material
2 Months Ago
Nomad Suit repose/lods
2 Months Ago
Tiger mask repose
2 Months Ago
DragonMask repose
2 Months Ago
added an icon to boat ladder
2 Months Ago
Oxmask repose
2 Months Ago
Merge from boat_building (set 111 deployable GroundWatch to include VehicleLarge layer)
2 Months Ago
Merge from largevehicle_groundwatch
2 Months Ago
Merge from parent
2 Months Ago
Add debug.disableCameraMovementWhileReceivingSnapshot convar, defaults to on and admin only Seems to resolve the crash when entering/exiting the deep sea as the player camera was sometimes being interpolated to extreme out of bounds distances
2 Months Ago
Remove leftover debug message from ElectricWindmill
2 Months Ago
Remove leftover debug message from ElectricWindmill
2 Months Ago
▇ ▍▆▌▄▉▋ ▆▋▉▋▍ ▄▇▆▌▍▅
2 Months Ago
merge from main/naval_update/boat_plank_sounds
2 Months Ago
merge from main/naval_update/boat_wheel_sounds
2 Months Ago
sounds for most of the modular boats and related deployables (few bits still WIP)
2 Months Ago
Triangle fan cells wip
2 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
2 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
2 Months Ago
scientist_boat_ai -> naval_update
2 Months Ago
Fix muzzle flash not spawning at the right location for the right pt boat turret
2 Months Ago
scientist_boat_ai -> naval_update