242,408 Commits over 3,867 Days - 2.61cph!

54 Days Ago
Fix Play Button on Game Modal not working as intended for Quick Play games
54 Days Ago
more music
54 Days Ago
Remove Gibbable, GroundWatch components from new planters, mark them as immortal Added 1x planter to water well A Added 2x planters to water well B Fixed parenting of planter in water well D and E S2P all wells
54 Days Ago
Merge from parent
54 Days Ago
Apply an item category to the individual wallpaper skins so OnValidate stops complaining
54 Days Ago
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54 Days Ago
util.IntervalTimer (#2086) * Update util.lua - Added new function util.IntervalTimer, this is an IntervalTimer as found in the source SDK * Update util.lua * Update util.lua - Merged util.IntervalTimer with util.Timer * Update util.lua - Undo a change made to the util.Timer Started function * Update util.lua - Remove IsLessThan and IsGreaterThan functions from the util.Timer metatable * Update util.lua - Add missing comma * Update util.lua - Changed the return value of GetElaspedTime to -1.0 if the timer hasn't been started - Changed the util.Timer function to call the Start function upon creation * GetElaspedTime returns correct time after timer stops --------- Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
54 Days Ago
Package and leaderboard apis
54 Days Ago
Fix terrain paint compute shader num threads, double the size of the brush so it matches the preview Balance weights on imported splatmap, bias against alpha
54 Days Ago
Spawn populations can now specify monument types they want to avoid Rowboats now avoid spawning in oasis
54 Days Ago
Adjusted MinDistanceSameType and MinDistanceDifferentType for canyons, lakes and oasis to take their fixed bounds into account
54 Days Ago
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54 Days Ago
frontier gate lods and collision
55 Days Ago
Fixed Lua errors when loading a save that had tools that no longer exist Pull Request: game icons in game list in main menu Updated HL1MP icon to match its Steam icon Display the command that is not bound in Hints, when no key is bound for it Pull Request: "SAM" support for TTT bans
55 Days Ago
Merge scene render attributes to NativeRenderingWidget camera, fixes terrain global attributes not being applied to editor camera Fix annoying NRE in CameraComponentTool
55 Days Ago
Use asset type colors inside FileUsageWidget
55 Days Ago
Assets have colors - these all suck right now, will go back through and pick some less sucky colours later Refactor AssetList
55 Days Ago
StatsService Add header for processing time Leaderboard service api LeaderboardService Fix version Leaderboard2
55 Days Ago
Merge: from main I also renamed this branch(used to be itemcontainer_ipooled) Tests: spawned on cragy, killed a scientist, confirmed m92 was marked to not save before kill, then marked for save after kill
55 Days Ago
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
55 Days Ago
player update. updated some holster positions on weapons
55 Days Ago
player update. updated playeranimation.controller. added walk e back in it
55 Days Ago
Localized missing strings in the sunburn page
55 Days Ago
Bugfix: Fix equipped item entity leak into savegames Fixed by tracking whether owher player-entity will be saved or not, and banning equipped items from saving. Tests: - Ran in local editor with known offender 'scientistnpc_junkpile_pistol.prefab' - it no longer orphaned it's items on save-load - Built a local server executable, let it simulate for 30 mins, saved-loaded - there were no instances of 'geiger_counter' and only 1 instance of m92 (out of 253 on the server), it's child `lasersight` also was 0 (out of 143 original)
55 Days Ago
Re-enabled layout masks
55 Days Ago
large coffee mug specularity and albedo adjustment
55 Days Ago
Fixed female underwear missing parts
55 Days Ago
Setup NPC hearing grid
55 Days Ago
Further optimization - this is quicker than WriteArray/ReadArray
55 Days Ago
large_coffee_cup asset addition Merge branch 'main' of sbox-platformer
55 Days Ago
nah but actually add the washer tho
55 Days Ago
Relocated assets + added bolts/screws/washer/bracket
55 Days Ago
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55 Days Ago
Added oasis and canyon monument types Assigned correct monument types to canyons, lakes and oasis Assigned correct monument bounds to canyons, lakes and oasis
55 Days Ago
Show Icons for Mountable Games (#2110)
55 Days Ago
Optimization here to only re-serialize changes for snapshots
55 Days Ago
Boolean to force an explosion to follow the orientation of its parent
55 Days Ago
Boolean to force an explosion to follow the orientation of
55 Days Ago
BurstCloth - optionally allow bone transforms to reset when disabled - also removed transform reset when re-enabled, only caused a weird jump in behaviour
55 Days Ago
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55 Days Ago
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55 Days Ago
'clearinventory' command can now take container names as arguments: --belt --wear --backpack Examples: 'inventory.clearinventory Jim --belt --backpack ' = clear Jim's belt and backpack content 'inventory.clearinventory --belt' = clear your own belt content
55 Days Ago
Network++ Save++
55 Days Ago
WIP Improved cast, normals., etc WIP
55 Days Ago
added metal platforms
55 Days Ago
Merge from testrun2
55 Days Ago
merge from main
55 Days Ago
world_update_2 -> Aux2
55 Days Ago
Ensure shared is created in GameSetup as well as main menu system
55 Days Ago
Whoops