127,716 Commits over 4,201 Days - 1.27cph!

1 Year Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
1 Year Ago
world_update_2 -> main
1 Year Ago
radioactive_water -> world_update_2
1 Year Ago
Prevent bubble up from throwing an NRE
1 Year Ago
Phrase update
1 Year Ago
Merge: from main Tests: none
1 Year Ago
merge from localization
1 Year Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
1 Year Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
1 Year Ago
Fixed F7 report popup texts size again
1 Year Ago
merge from world_update_2
1 Year Ago
Fix missing small wooden box item/scene setup
1 Year Ago
Frontiersman turntables
1 Year Ago
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
1 Year Ago
1 Year Ago
nuclear missile silo
1 Year Ago
More code clean up
1 Year Ago
Merge from world_update_2
1 Year Ago
Functional but terrain gen weirdness remains.
1 Year Ago
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1 Year Ago
radioactive_water -> world_update_2
1 Year Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
1 Year Ago
merge from world_update_2
1 Year Ago
merge from main
1 Year Ago
merge from seaweed_dressing
1 Year Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
1 Year Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
1 Year Ago
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1 Year Ago
Add footstep sounds to new wolf anims
1 Year Ago
divesite_plane_lod1 intersecting face fix
1 Year Ago
▍▉▍▆▆▋▇ ▊▆▍ ▊▊▋▍█▆▌▍▇ ▋▍█▋▄ █▊▆ ▌▄▉▇▌▍▅▍█ ▊█▆ ▇▇▅▊▍▍▅ ▅▇▋_▉▊▍▇▅▄_█▌▍▌▊█ ▉▊▋▊ ▋.▊▉▄ ▍▉ ▇.▋▄█ ▋▋ ▌▄▆█▍▄▉▌ █▉▌▄█▊▊▊ ▉▌▋ ▉▍▆▅█▊ ▇▋ ▍▇▅ ▆▊▇▊▄▌▉ ▅▉█▅▌ ▅▆▌█ ▉▇ ▍▋▅▅▊▆▌▉▌▋▋▊▆▉ ▉▆ ▆▅▋▋▉▋▄▇▆▆█▅.▄▍▊▆▋█▄▊▄▄▄▄▌█ ▄▌█▍ ▆▉▇▍▄▊ ▊▋▋▅▊▋ + ▍▇▌▋█▍▅▉ ▌▌▉▍▅▅'▅ ▋▍▅▋▆▍▆▄▌ ▋▅▍ ▍▊▍▊▍▍▇▅ ▊▅▅▄▅▋▌▅ ▇▄█ ▋▌▉▌▌▊▇ ▇▋▊▇▍▍▇ ▄▅▍▌▆ ▉▍▌▄█▉▋▄▊ ▉▅▅▋ ▌▇▇▄▇▋ ▅▍▊ ▉▉▉▇▆▅▋▄ ▉▍▆▄██ ▍▌▅▇▄▊▊ ▌▊▉▉▅▉ ▍▍▋▅▋▆ ▍▇▇▉▅▇▉▇▉▍▅▍ ▊▇ ▌▇▆▆█▄ ▇▍▋▌ ▍▋▄▊ ▋▅▌▋█▌ █▅▊▇▍ '▍█▆▄ ▌█▊' ▍▋▋▉▊█▋▋▍▄▉█ - ▉█▆▍▉█▅█ █▌▌▋▋▍▇█ ▉▄ ▌▍█▇▋, ▆▌▅█▇▄▋▌█▉ ▆▋ █▋█▋▊
1 Year Ago
Updated rock_formation_large_a collider
1 Year Ago
merge from main
1 Year Ago
Merge: from runtime_profiling_pooling Fixes pool telemetry flood. Tests: hacked code to force run pooling telemetry - confirmed reduced telemetry.
1 Year Ago
Bugfix: Respect profiling pool flush interval for pool telemetry This caused to send ~100kb every update Tests: hacked code to run analytics
1 Year Ago
Merge: from main Tests: none
1 Year Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
1 Year Ago
Fixed truncated entities max health text
1 Year Ago
Added shadowproxies for cliffs
1 Year Ago
merge from BlunderBuster
1 Year Ago
adjust blunderbuss fov
1 Year Ago
Friends UI dialog