248,620 Commits over 3,928 Days - 2.64cph!

51 Days Ago
some housekeeping Stash SocketShare stuff Remove that stuff - it should be automatic but it isn't working rn
51 Days Ago
Don't show properties of incompatible types when assigning Prefab Variables
51 Days Ago
Added `[Expand]` attribute, which expands the control for that property onto a new line, making it fill the width of the sheet. Resolves Facepunch/sbox-issues#6800 https://files.facepunch.com/CarsonKompon/2024/November/05_14-34-QuarrelsomeFinch.mp4
51 Days Ago
Added a DateTime ControlWidget. Resolves Facepunch/sbox-issues#6787 https://files.facepunch.com/CarsonKompon/2024/November/05_13-28-CourageousUrutu.mp4 DateTimeControlWidget supports DateTimeOffset as well
51 Days Ago
Make Alyx as sniper in episodes appear as Alyx in killfeed Display a non halting error when teamID would not network correctly Fixed crashes with missing physics objects In bone followers and info_radial_link_controller
51 Days Ago
siege tower bug fixes. added construction meshes
51 Days Ago
Update: Emit all 10 frames of snapshot - Also emitting UnityFrame as a CompleteEvent, so it's always visible in the profiler - UnityFrames are now numbered This produces a 160mb snapshot on Craggy (taken immediately after spawning), will need testing on larger worlds (and this is before proper labels) Tests: opened snapshot in perfetto - saw all 10 frames
51 Days Ago
WIP multicast delegates https://files.facepunch.com/ziks/2024-11-05/sbox-dev_ntUf9trdvk.png
51 Days Ago
sculpting progress - corrected offset to align pivot to bottom of block - basic carving, takes a small radius chunk out on-hit with piercing damage - corrected mesh update to clear previous data correctly - corrected physics mesh bake to assign collider back correctly
51 Days Ago
Cache looking up types by name
51 Days Ago
Update: Synthesize missing OnEnter profiling marks This restore the profile's structure Test: opened snapshot in perfetto
51 Days Ago
Added GraphicsSettings convar factory. Added commented out list of all Unity graphics quality setting variables ready to start adding as convars.
51 Days Ago
Hammer: Can hover and select managed scene render meshes (ModelRenderer) as well as gizmo render bounds, whilst working alongside native traces
51 Days Ago
Should fix editor startup error
51 Days Ago
Update: first export of profiling snapshot - Also filtering out System and System.Core from annotation (otherwise we produce too much data, even for 1 frame) - Also added timestamp utility functions (as trace format requires micros) Not super reliable - need to post-process gathered data to get rid of torn marks Tests: opened trace in perfetto - although wonky, it's there
51 Days Ago
Fix video background color random
51 Days Ago
Clean up EditorUtility.PlayAssetSound a bit Ignore edging when drawing text outlines, helps with `font-smooth: never;` in combination with `text-stroke` Facepunch/sbox-issues/issues/6764
51 Days Ago
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51 Days Ago
More checks to small rock formations Increased radiuses on all small rock formation checks
51 Days Ago
Fix wolves dying when stranded in an environment they don't like (eg seaside) Fix wolves roaming too far from their territory, potentially straying from their pack Halve wolf territory size
51 Days Ago
Basic support for multicast delegates
51 Days Ago
51 Days Ago
Fix button text not being vertically aligned by one pixel. Resolves Facepunch/sbox-issues#6805
51 Days Ago
EditorUtility.PlayAssetSound supports sound events Asset browser: Play overlay for sounds
51 Days Ago
Python
51 Days Ago
- Fixed weird starting health of doors - Healing any door heals them all
51 Days Ago
Update: minor improvements to ServerProfiler - Added a smidge more debug to track the growth of per-frame lazy storage - Added output of how long each frame took Tests: ran the perfsnapshot command
51 Days Ago
Ensured main door isnt able to be picked up
51 Days Ago
Fix warning
51 Days Ago
Asset browser supports multi asset selection [CustomEditor] supports properties marked with [Editor( "editorname" )] Converted OrganisationProperty to OrganisationControlWidget Fix button with no icon padding Fix NRE in attachments Model preview better guess if it's a viewmodel Can multiple select and right click assets to batch publish, and select an org Ident maxlength increased to 64
51 Days Ago
python weapon
51 Days Ago
Update: add profile.perfsnapshot command Currently just outputs gathered marks telemetry for sanity checking - will expand more once happy with results. Tests: ran the command and confirmed output
51 Days Ago
Update: more improvements and debug to ServerProfiler - Added tracking of thread IDs - Only gather main thread marks (have thread races in my lock-free approach, so delaying this till later) - Add tracking of assemblies to which the method belongs - Filter our mscorlib assembly from instrumenting - rewrote code to use ref semantics Still chasing why consecurtive snapshots seem to double-up in size on frames 2-10. Tests: ran a bunch of profile snapshots (next frame) and looked at the output. It works but has above weird behavior.
51 Days Ago
Update asset metas
51 Days Ago
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51 Days Ago
Battering ram back door wheels logic
51 Days Ago
Asset browser: Fix dragging assets only including the first thing, resolves Facepunch/sbox-issues#6810
51 Days Ago
Increase max ident size Add warning bar when package is unreleased
51 Days Ago
rebalance 2b + checkpoints
51 Days Ago
Tweak TabBar style for icon legibility, consistent positioning Consistent placeholder text for search widgets Asset browser: Stop sticking "Resource" on the end of most asset type names
51 Days Ago
Convert timestamps to double to prevent precision loss if the server runs for a long time
51 Days Ago
Respawnables When you respawn, we reset certain platforms
51 Days Ago
Fix wolf being unable to switch target
51 Days Ago
sculpture changes and cleanup - controls for scaling and offset - mesh collider has correct mesh assigned - removed rpc for switching between native/managed (only native now)
51 Days Ago
Clothing pickup ui
51 Days Ago
Fix wolves not fleeing when hit from far away with molotov or fire arrows
51 Days Ago
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51 Days Ago
merge from main
51 Days Ago
fixed cctv gibs not receiving proper materials
51 Days Ago
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